EverQuest 2 Wiki
(Update to newer format & link to Bewilderment spelline)
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{{SpellInformation2|
{{SpellInformation|
 
icon = Icon_Encounter_Stun.jpg|
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icon = Icon_Encounter_Stun.jpg| <!-- default is QuestionMark -->
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wheel = Wheel Red Star.png| <!-- default is QuestionMark, use '-' to suppress the wheel icon -->
wheel = Wheel_Red_Star.png|
 
class = Illusionist|
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class = Illusionist|
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race = | <!-- for racial abilities that don't have a class -->
level = 16|
 
category = Stun| <!-- If you need more than one, see Template:SpellInformation, categories -->
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name = Bewilderment| <!-- name of the spell, without the II, VI, etc. -->
categories = | <!-- use only if multiple Spell Types are needed -->
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number = 1| <!-- the number of the spell, NOT in roman numerals: 2, 4, etc -->
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maxnum = 6| <!-- the maximum number the spell line goes to, NOT in roman numerals, eg. 7 -->
target = Encounter|
 
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<!-- the levels you get the different versions of, L1 corresponds to the I version, etc. -->
cost = 59|
 
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L1 = 16| L2 = 30| L3 = 44| L4 = 58| L5 = 71| L6 = 81| L7 = | L8 = |
casting = 1.0|
 
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<!-- you only need to enter as many levels above as there are spells, leave the rest blank -->
recast = 15.0|
 
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<!-- alt is used for when a spell doesn't land properly (e.g. the spell Bodyguard is at Bodyguard (CA)). -->
duration = 3.3 seconds|
 
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alt1 = | alt2 = | alt3 = | alt4 = | alt5 = | alt6 = | alt7 = | alt8 = |
range = 25.0|
 
aoerange = 7.5|
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level = 16|
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category = Stun| <!-- REQUIRED Spell Type -->
maxtargets = |
 
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categories = | <!-- OPTIONAL method for handling multiple Spell Types, {{SpellType|type1}}{{SpellType|type2}} -->
series = Bewilderment|
 
 
target = Encounter| <!-- default is Self -->
desc = Stuns the target and nearby encounter members for a short duration.|
 
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power = 59| <!-- power cost -->
effects =
 
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health = | <!-- health cost -->
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pdrain = | <!-- power drain over time, put the over-time portion here, including words as in-game here and in power -->
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hdrain = | <!-- hp drain over time, put the over-time portion here, including words as in-game here and in health -->
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conc = | <!-- concentration required to maintain -->
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passive = | <!-- if not blank, this spell is passive and doesn't have a casting and what-not -->
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cast = 1.0 second| <!-- include words -->
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recast = 30.0 seconds| <!-- include words -->
 
duration = 3.3 seconds| <!-- include words -->
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range = Up to 25.0 meters| <!-- include words -->
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radius = 7.5 meters| <!-- AE radius, include words -->
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maxae = | <!-- max AE targets, for AEs -->
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noupgrade = | <!-- if not blank this spell has NO grades (App to Grandmaster) and no other versions (I, II etc.) -->
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nolevelup = | <!-- if not blank this spell has grades (App to Grandmaster) but no other versions (I, II, etc.) -->
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noeffectsword = | <!-- if not blank this spell has an 'effects' section that does NOT have the yellow "Effects" word -->
 
desc = Stuns the target and nearby encounter members for a short duration.| <!-- description text from the top part of the examine window -->
 
mastery = Subjugation| <!-- Mastery skill that controls this spell -->
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hitbonus = | <!-- for some combat arts, include words -->
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crit = | <!-- Critical modifier. Most should be 1.30 -->
 
effects =
 
*Stuns target encounter
 
*Stuns target encounter
 
*Epic targets gain an immunity to Stun effects of 9.8 seconds and duration is reduced to 1.1 seconds.
 
*Epic targets gain an immunity to Stun effects of 9.8 seconds and duration is reduced to 1.1 seconds.
*Resistibility increases against targets higher than level 36.|
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*Resistability increases against targets higher than level 45.
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| <!-- use this line to format the Spell Effects. Use letters (X-Y, Z) as needed and reference in the table -->
altname = |
 
mastery = Subjugation| <!-- for spells (priest and mage only) -->
 
 
}}
 
}}
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<!-- Instructions for special fields in SpellEffectsTop/Line2:
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Normal Calling: {{SpellEffectsLine2|description|ap|jman|ad|exp|m|gm|gu52=y|}}
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To use when graying out a box, add "|no__" right before the }}, where __ is the abbreviation used above for that quality.
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Example (No GM): {{SpellEffectsLine2|description|?|?|?|?|?||gu52=y|nogm=y|}}
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Remove the ? for the quality if the spell does not have that quality, so it doesn't get added to the Missing Spell Information Category
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gu52=y must be present for all new spells, do not delete this parameter
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The SpellEffectsLine2 may be repeated as many times as needed, -->
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{{SpellEffectsTop}}
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{{SpellEffectsLine2|Resistibility|14% Easier|14% Easier|14% Easier|9% Easier|3% Easier|1% Harder|gu52=y|nogm=y|}}
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{{SpellEffectsBottom2|stat=|}}<!--If the spell is modified by a stat, include its FULL name after stat= -->

Revision as of 00:11, 20 April 2010

other resources
LootDB · ZAM · Census xml
EverQuest 2 Spell Information
Bewilderment
Illusionist
Spell Icon
Heroic Opportunity Icon
Stuns the target and nearby encounter members for a short duration.

Target Encounter
Power 59
Casting 1.0 second
Recast 30.0 seconds
Duration 3.3 seconds
Effect Radius 7.5 meters
Range Up to 25.0 meters
Level 16

Mastery

Subjugation

Effects
  • Stuns target encounter
  • Epic targets gain an immunity to Stun effects of 9.8 seconds and duration is reduced to 1.1 seconds.
  • Resistability increases against targets higher than level 45.
Bewilderment Spell Line
I II III IV V VI
16 30 44 58 71 81


Spell Effects by Spell Rank
Effect Apprentice Journeyman Adept Expert Master Grandmaster Ancient Celestial
Resistibility 14% Easier 14% Easier 14% Easier 9% Easier 3% Easier

Gray cells correspond to unavailable ranks of the spell.