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EverQuest II Item Information
Betrayal Token
When examined this token will allow you to change your city alignment to Freeport or Qeynos...(see notes below)
Obtain: purchased from Noble Tark Validus using Loyalty Point Tokens

What does this information mean?

Before buying and using this token, also see the Betrayal Timeline to decide between the Token and the Timeline. The timeline has been simplified.


This item was introduced in 2015 at a cost of 50 Loyalty Point Tokens. Though the cost seems high, players who subscribe to the game earn double points per day quite easily and those who have played for many years can earn the 12 year veteran reward which will be 365 tokens.

  • The full description in this items' examine window continues to explain that players may choose to change their combat class unless they are Beastlords or Channelers; these two classes do not have an opposite equivalent alignment like older classes (e.g. Paladins are the opposite of Shadowknights), therefore a change with these classes will only change that character's city choices.
  • Some classes must switch their combat class. For example, the Necromancer/Conjurer archetype and the Shadowknight/Paladin archetype requires a class change, and possibly has other restrictions. Note that spells not shared by the two classes will be LOST and you will need to research them again.
  • If you are a returning player who has not created a character in many years, it is worth noting that many classes that were once limited by alignment are now neutral on PvE servers. Likewise, some races, like Ratonga are no longer limited by alignments when creating a new character. Therefore, returning players may wish to investigate these changes prior to buying this token if they have an open slot or a low level character that can be deleted.
  • Returning players may wish to examine the Betrayal Timeline, as the process is no longer as tedious and time consuming as it once was. However the process for using the Betrayal Token is not the same as the Timeline.
  • Betrayal may be appealing to players who roleplay (RP) and wish to have a good-aligned or evil-aligned character race living in a city of the opposite alignment. For example, one may wish to RP a Troll Beastlord living in Kelethin or a High Elf Shadowknight living in Gorowyn.
  • Betrayal can be helpful to parenting children online. It is appealing to parents who want to prevent children from playing "evil" characters because it prevents the child's progress being lost.
  • There have been some players who objected to some of the story elements especially since the city timelines are no longer optional. They have the option to switch alignments simply now.
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