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EverQuest II Instanced Zone Information
Introduced The Shadow Odyssey
Level Range 50-80 (scales)
Zone in from azone or azones required
Parent Zone None
Difficulty Group
Persistence pmin needed - 1 day 10 hours
NPCs Monsters Names
Drops   POIs Discos

What does this information mean?


  1. There are 4 knight statues (Sir Xavier, Anders, Erondas, ?] in the zone, you must move them down to the Chapel of Penance with 4 alcoves, place each one correctly (book nearby gives clues) ..
  2. Ghosts of each statue will spawn and move to the Temporal Chamber area, once all 4 ghosts are there, the center Sand Timer will become clickable, flip it over.
  3. This will spawn mobs through-out the zone from destroyable gargoyle statues (destroy these otherwise you will get respawns - this also seems to kills all mobs that came from the statue)
  4. Nameds will spawn in the original locations of the knight statues
    • Sir Loros Highgarden - puts alot of uncurable Arcane (divine dmg) on all players in range, run into Sir Xaviers ghost to get cured (you cant stand next to him - run in then away).
    • Tsiet'Sozlt same deal - except he puts more uncurable effects on you (Elemental, Arcane, Trauma), run into Sir Anders for cure.
    • Gromkey same deal but also spawns a pet as well - run into Sir Erondas for cure.
    • Arch-bishop Joltan - run into Sir Mastri for cure.
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