EverQuest 2 Wiki
No edit summary
No edit summary
Tag: Visual edit
 
(47 intermediate revisions by 24 users not shown)
Line 1: Line 1:
  +
{{Dab|Befallen}}
 
{{IZoneInformation|
 
{{IZoneInformation|
iname = |
+
iname =Halls of the Forsaken.jpg |
 
idesc = |
 
idesc = |
iname2 = |
+
iname2 =Halls of the Forsaken Map.jpg |
 
idesc2 = |
 
idesc2 = |
abbrev = |
+
abbrev = HoF|
 
introduced = The Shadow Odyssey|
 
introduced = The Shadow Odyssey|
 
pzone = |
 
pzone = |
azone = |
+
azone = The Commonlands|
levelrange = 50-80 (scales)|
+
levelrange = 81-84 (Scales from 50 to 90)|
 
instance = Group| <!-- Solo, Solo-Group, Group, Group-Raid or Raid -->
 
instance = Group| <!-- Solo, Solo-Group, Group, Group-Raid or Raid -->
 
zdiff = | <!-- blank, x2, x3 or x4 -->
 
zdiff = | <!-- blank, x2, x3 or x4 -->
Line 15: Line 16:
 
flock = | <!-- failure lockout -->
 
flock = | <!-- failure lockout -->
 
slock = | <!-- success lockout -->
 
slock = | <!-- success lockout -->
pmin = | <!-- min time until you can release the persistence -->
+
pmin = 18 hours | <!-- min time until you can release the persistence -->
pmax = 1 day 10 hours| <!-- max time until the active persistence expires -->
+
pmax = 3 days| <!-- max time until the active persistence expires -->
  +
uid = 400|
 
}}
 
}}
   
 
==Steps==
 
==Steps==
  +
# First, you need to clear the zone of the trash mobs. The dark nimbus mobs cast an AE DoT that is curable(Arcane), but try to stay away from them if you can.
# There are 4 knight statues (Sir Xavier, Anders, Erondas, Mastri] in the zone, you must move them down to the Chapel of Penance with 4 alcoves, place each one correctly (book nearby gives clues) ..
 
  +
# On the entrance floor in the first room on the right at {{Loc|-6|0|27}}, examine The Skeletal Remains of a Fallen Soldier on the floor to get the quest {{Quest|The Warning Remains}}.
# Ghosts of each statue will spawn and move to the Temporal Chamber area, once all 4 ghosts are there, the center Sand Timer will become clickable, flip it over.
 
  +
#There are four knight statues in the zone, one near each Dreadfiend. In order from start to end of zone, they are:
# This will spawn mobs through-out the zone from destroyable gargoyle statues (destroy these otherwise you will get respawns - this also seems to kills all mobs that came from the statue)
 
  +
#*Sir Xavier (North) {{Loc|22.89|-14.92|94.02}}
# Nameds will spawn in the original locations of the knight statues
 
  +
#*Sir Mastri (East) {{Loc|-69.90|-14.64|144.75}}
#* [[Sir Loros Highgarden]] - puts alot of uncurable Arcane (divine dmg) on all players in range, run into Sir Xaviers ghost to get cured (you cant stand next to him - run in then away).
 
  +
#*Sir Anders (West) {{Loc|151.08|-21.33|173.05}}
#* [[Tsiet'Sozlt]] same deal - except he puts more uncurable effects on you (Elemental, Arcane, Trauma), run into Sir Anders for cure.
 
  +
#*Sir Erondas (South) {{Loc|179.27|-19.13|260.53}}
#* [[Gromkey]] same deal but also spawns a pet as well - run into Sir Erondas for cure.
 
  +
#*Move each statue into the correct alcove in the Chapel of Penance {{Loc|216.11|-21.33|78.06}} The book nearby lists Sir Anders from West Freeport, Sir Xavier from North Freeport, Sir Mastri from East Freeport and Sir Erondas from South Freeport. You will see an emote when you've placed each correctly.
#* [[Arch-bishop Joltan]] - run into Sir Mastri for cure.
 
  +
# Ghosts of each Knight will spawn and move to the Temporal Chamber area {{Loc|216.04|-17.39|138.10}}. The ghosts will be joined by the ghost of Gynok Moltar. Once all four ghosts are there, the center Hourglass will become clickable; flip it over to set back time and begin the ring event. Once you activate the timer, speak to each Ghost to activate them.
 
# This will spawn mobs throughout the zone from destroyable gargoyle statues, a glooming acrolith (destroy these otherwise you will get respawns - this also seems to kill all mobs that came from the statue)
 
# Nameds will spawn in the original locations of the Knight statues:
 
#* [[Sir Loros Highgarden]] - puts a lot of uncurable Arcane (divine dmg) on all players in range: run into Sir Xavier's ghost to get cured (you can't stand next to him - run in then away). He dismounts when his health gets down to about 30%, at which point his horse joins the fight. His horse dies when he does, so there's no point changing targets.
  +
#** Sir Loros breaks if you are out of range of the Arcane.
 
#* [[Tsiet'Sozlt]] - he puts more uncurable effects on you (Elemental, Arcane, Trauma), run into Sir Anders for cure.
 
#* [[Gromkey]] same as above - but also spawns a pet as well - run into Sir Erondas for cure.
  +
#* [[Arch-bishop Joltan]] same as above - but also puts curse on all, and will spawn a duplicate of one group member (that member will be stunned while the mob double is alive) - run into Sir Mastri for cure.
  +
# A chest will spawn in the Chapel of Penance - key drops from hailing and killing {{Monster|a phantasmal drunkard|}} in the Great Hall {{Loc|139.83|-22.71|88.22}}
  +
#* Chest was in a room near the entrance for us, and did not contain a key, but had 5pp 5g.
  +
#* Found Drunkard's Footlocker here - {{Loc|12|0|24}}
  +
# After all four nameds are down the room near the beginning of zone with the spider webs covering it will be open.
  +
#* Go back to the Temporal Chamber and hail [[Gynok Moltor]]. This will open up the passage that was blocked by cobwebs. Proceed to the room Broken Stair {{Loc|-16.43|-14.46|224.49}}. The Ghost of Gynok Moltor, Sir Xavier, Sir Anders, Sir Erondas, Sir Mastri will be standing at the top of the room. Hail Gynok and Sir Xavier, Sir Anders, Sir Erondas, Sir Mastri will run to the 4 corners of the room.
  +
#* Then Gynok will run down the stairs and kneel down and [[The Eidolon of Depravity]] will spawn just in front of him. If you are far enough away he will not engage until you pull.
  +
#* When you see the message: "You've turned against him, you've all betrayed him, die!", he is immune to all damage. To make The Eidolon of Depravity vulnerable to damage again, pull it to either Sir Xavier, Sir Anders, Sir Erondas or Sir Mastri. (Unless you are very quick, this will end up killing the ghost you pulled him to).
  +
#* You must do enough damage before he becomes immune and you have him kill one of Sir Xavier, Sir Anders, Sir Erondas, Sir Mastri. Once they are all down you have about 45 seconds. If The Eidolon of Depravity is not killed by then he will run over to Gynok once he gets to him he will despawn and respawn as Gynok Moltor, an Epic x4 mob(!)
  +
#* For those of you doing the quest, A Knight's Word, the lost testament is on the lower floor of this room. Additionally, at the top if this room is a banner that may be harvested and put in your room; the azure tapestry of the forsaken. If the entire party clicks on it together, you can all get one!

Latest revision as of 09:32, 11 February 2024

For other articles with related titles, see Befallen.
Halls of the Forsaken

Befallen: Halls of the Forsaken

Halls of the Forsaken Map

Befallen: Halls of the Forsaken (Equipped)

other resources
LootDB · EQ2Map · EQ2LL · ZAM
EverQuest II Instanced Zone Information
Introduced The Shadow Odyssey HoF
Level Range 81-84 (Scales from 50 to 90)
Zone in from The Commonlands
Parent Zone None
Difficulty Group
Persistence 18 hours - 3 days
Quests
Collections
NPCs Monsters Names
Drops   POIs Discos

What does this information mean?


Steps[]

  1. First, you need to clear the zone of the trash mobs. The dark nimbus mobs cast an AE DoT that is curable(Arcane), but try to stay away from them if you can.
  2. On the entrance floor in the first room on the right at ( -6, 0, 27 ) Copy, examine The Skeletal Remains of a Fallen Soldier on the floor to get the quest The Warning Remains.
  3. There are four knight statues in the zone, one near each Dreadfiend. In order from start to end of zone, they are:
    • Sir Xavier (North) ( 23, -15, 94 ) Copy
    • Sir Mastri (East) ( -70, -15, 145 ) Copy
    • Sir Anders (West) ( 151, -21, 173 ) Copy
    • Sir Erondas (South) ( 179, -19, 261 ) Copy
    • Move each statue into the correct alcove in the Chapel of Penance ( 216, -21, 78 ) Copy The book nearby lists Sir Anders from West Freeport, Sir Xavier from North Freeport, Sir Mastri from East Freeport and Sir Erondas from South Freeport. You will see an emote when you've placed each correctly.
  4. Ghosts of each Knight will spawn and move to the Temporal Chamber area ( 216, -17, 138 ) Copy. The ghosts will be joined by the ghost of Gynok Moltar. Once all four ghosts are there, the center Hourglass will become clickable; flip it over to set back time and begin the ring event. Once you activate the timer, speak to each Ghost to activate them.
  5. This will spawn mobs throughout the zone from destroyable gargoyle statues, a glooming acrolith (destroy these otherwise you will get respawns - this also seems to kill all mobs that came from the statue)
  6. Nameds will spawn in the original locations of the Knight statues:
    • Sir Loros Highgarden - puts a lot of uncurable Arcane (divine dmg) on all players in range: run into Sir Xavier's ghost to get cured (you can't stand next to him - run in then away). He dismounts when his health gets down to about 30%, at which point his horse joins the fight. His horse dies when he does, so there's no point changing targets.
      • Sir Loros breaks if you are out of range of the Arcane.
    • Tsiet'Sozlt - he puts more uncurable effects on you (Elemental, Arcane, Trauma), run into Sir Anders for cure.
    • Gromkey same as above - but also spawns a pet as well - run into Sir Erondas for cure.
    • Arch-bishop Joltan same as above - but also puts curse on all, and will spawn a duplicate of one group member (that member will be stunned while the mob double is alive) - run into Sir Mastri for cure.
  7. A chest will spawn in the Chapel of Penance - key drops from hailing and killing a phantasmal drunkard in the Great Hall ( 140, -23, 88 ) Copy
    • Chest was in a room near the entrance for us, and did not contain a key, but had 5pp 5g.
    • Found Drunkard's Footlocker here - ( 12, 0, 24 ) Copy
  8. After all four nameds are down the room near the beginning of zone with the spider webs covering it will be open.
    • Go back to the Temporal Chamber and hail Gynok Moltor. This will open up the passage that was blocked by cobwebs. Proceed to the room Broken Stair ( -16, -14, 224 ) Copy. The Ghost of Gynok Moltor, Sir Xavier, Sir Anders, Sir Erondas, Sir Mastri will be standing at the top of the room. Hail Gynok and Sir Xavier, Sir Anders, Sir Erondas, Sir Mastri will run to the 4 corners of the room.
    • Then Gynok will run down the stairs and kneel down and The Eidolon of Depravity will spawn just in front of him. If you are far enough away he will not engage until you pull.
    • When you see the message: "You've turned against him, you've all betrayed him, die!", he is immune to all damage. To make The Eidolon of Depravity vulnerable to damage again, pull it to either Sir Xavier, Sir Anders, Sir Erondas or Sir Mastri. (Unless you are very quick, this will end up killing the ghost you pulled him to).
    • You must do enough damage before he becomes immune and you have him kill one of Sir Xavier, Sir Anders, Sir Erondas, Sir Mastri. Once they are all down you have about 45 seconds. If The Eidolon of Depravity is not killed by then he will run over to Gynok once he gets to him he will despawn and respawn as Gynok Moltor, an Epic x4 mob(!)
    • For those of you doing the quest, A Knight's Word, the lost testament is on the lower floor of this room. Additionally, at the top if this room is a banner that may be harvested and put in your room; the azure tapestry of the forsaken. If the entire party clicks on it together, you can all get one!