EverQuest 2 Wiki
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#*When the bug zapper is in your inventory, any {{Monster|a skittish scarab|}} that you approach will automatically herd toward the tarantula field {{Loc|-1061.92|-114.92|-589.22}}. Tarantulas kill scarabs on sight, with a huge aggro radius.
 
#*When the bug zapper is in your inventory, any {{Monster|a skittish scarab|}} that you approach will automatically herd toward the tarantula field {{Loc|-1061.92|-114.92|-589.22}}. Tarantulas kill scarabs on sight, with a huge aggro radius.
 
#Herd a skittish scarab to its death.
 
#Herd a skittish scarab to its death.
#*You must stay fairly close to the scarab, to keep it moving toward the tarantula field.
+
#*You must stay fairly close to the scarab, to keep it moving toward the tarantula field. They go straight ahead always. If you are having an issue getting to to go where you want, let it flutter once and it may land in a better position.
 
#*Skittish scarabs spawn throughout the flat area north of Xilla (between her and the chimney). You can spot them from a distance because they fly non-stop.
 
#*Skittish scarabs spawn throughout the flat area north of Xilla (between her and the chimney). You can spot them from a distance because they fly non-stop.
 
#*There are a max of 4 skittish scarabs. If no one has been hunting them when you come along, all 4 will be up. They do NOT share spawn points with the normal {{Monster|dune scarab|}}s.
 
#*There are a max of 4 skittish scarabs. If no one has been hunting them when you come along, all 4 will be up. They do NOT share spawn points with the normal {{Monster|dune scarab|}}s.

Revision as of 08:05, 25 February 2012

other resources
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EverQuest 2 Quest Information
Journal Category Sinking Sands  (AA)
Introduced Desert of Flames
Journal Level 58 (Tier 6)
Journal Difficulty Solo
Starting Zone The Sinking Sands more
How to Start Talk to Xilla Beetlebinder, who is found on the beach path, just before it reaches the desert. ( -920, -140, -340 ) Copy
part of: Sinking Sands Timeline
Preceded by:
none
Followed by:
Beetle Herding - Act II
NOTE: User_comment.png A discussion page exists which may contain more information

What does this information mean?

This is part 1 of 8 in the Beetle Herding series in the Sinking Sands Timeline.

Steps

All of the quests in this series work the same way:

  1. Xilla gives you A Bug Zapper.
    • When the bug zapper is in your inventory, any a skittish scarab that you approach will automatically herd toward the tarantula field ( -1062, -115, -589 ) Copy. Tarantulas kill scarabs on sight, with a huge aggro radius.
  2. Herd a skittish scarab to its death.
    • You must stay fairly close to the scarab, to keep it moving toward the tarantula field. They go straight ahead always. If you are having an issue getting to to go where you want, let it flutter once and it may land in a better position.
    • Skittish scarabs spawn throughout the flat area north of Xilla (between her and the chimney). You can spot them from a distance because they fly non-stop.
    • There are a max of 4 skittish scarabs. If no one has been hunting them when you come along, all 4 will be up. They do NOT share spawn points with the normal dune scarabs.
  3. Retrieve the dead scarab's carapace. You have to stay almost next to the scarab to get the carapace.
    • When a tarantula kills a skittish scarab that you herded, a carapace will appear on the ground. Right-click the carapace to pick it up. (you can attack the scarab's as long as the tarantula starts the fight and kills it. this makes it much faster)
    Note: You can pickup carapaces from a long distance away. There is no need to be attacked by tarantulas. They normally walk away after killing a scarab.(But you have to be fairly near to the scarab when it dies or it will not drop the carapace).
    • Be sure not to get more than one scarab at a time. It is possible that the resulting shells would be non-lootable.
  4. Return to Xilla to receive your reward.

Rewards