EverQuest 2 Wiki
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{{QuestInformation|
[[Category:Quest]]
 
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timeline = Maj'Dul|
== Starting the Quest ==
 
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jcat = Maj'Dul|
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level = 60|
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diff = |
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szone = Maj'Dul|
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patch = Desert of Flames|
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aaexp = y|
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prereq = |
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start = Speak to [[Raniyah]] in the respective Court for your faction (Court of Truth, Coin or Blades).|
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next = |
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}}
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==Notes==
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*You must have +20,000 faction with one of the [[The Courts of Maj'Dul|Courts of Maj'Dul]] to be able to enter their headquarters.
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*This quest rewards the ability to teleport back to [[Maj'Dul]], [[Call of Ro]].
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*This quest is also part of the [[Citizenship Timeline]].
   
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==Steps==
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#Speak to [[Dharr]] at his [[Dharr's Residence|home]] in southern [[Maj'Dul]]. {{loc| -115.21|137.94|117.87}}.
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#Kill [[an exiled Sha'ir]] in [[the Sinking Sands]]. {{loc|-291|-103|-238}}
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#Return to Dharr's Residence to find that he has [[Dharr's Corpse|been murdered]]. Kill the [[A Sha'ir investigator|Sha'ir investigator]] who spawns shortly after entering.
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#Speak to the [[a Sha'ir Messenger|Sha'ir Messenger]] who wanders about Maj'Dul. Look for her book icon on the map.
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#*See the [[Talk:Becoming a Resident of Ro|Talk page]] for theories as to how the messenger spawns and paths.
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#Attune the orb to four key places. These places are different for each character, chosen from a pool of locations listed below:
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#*[[Maj'Dul]]
 
#**Immerse the Orb in the Fountain in [[The Golden Scepter]] courtyard in Maj'Dul: {{loc|93|149|-144}}
 
#**Bring the orb into a tunnel in Maj'Dul {{loc|-135|140|80}}
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#*[[The Sinking Sands]]
 
#**Immerse the orb in the spring water of [[The Oasis of Marr]] in the Sinking Sands {{loc|-1106|-204|55}}
 
#**Place the orb in a campfire beneath the Maj'Dul Plateau in the Sinking Sands {{loc|-140|-109|-41}}
 
#**Go to the top of a rock spire off the coast of the Sinking Sands: {{loc|-1328|-177|-1140}}
 
#**Cavern beneath [[The Eye of Anuk]] in the Sinking Sands: {{loc|-657|-222|-1199}}
 
#**Must place the orb in a campfire near the Oasis of Marr: In the [[Croc Hunter Camp]] near the Croc Caves in the Sinking Sands: {{loc|-1242|-214|-296}}
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#*[[The Pillars of Flame]]
 
#**Climb a tall spire off the coast of the Pillars of Flame: {{loc|1574|-98|-64}} at the Djinn island.
 
#**Harpy's Nest in the Pillars of Flame: Up a climbable wall at {{loc|706|-96|-1229}}.
 
#**Touch the orb to the earth at the foot of [[The Great Bonsai]] in the Pillars of Flame: {{loc|152|-190|-1670}}
 
#**Immerse the orb in a small spring in the Pillars of Flame: {{loc|249|-108|-676}} near the Sunstriders
 
#**Place the orb in a Blacksmith's Forge in the Pillars of Flame: {{loc|63|-86|-742}} at the Swiftrider camp.
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#***Dismount and actually climb onto Mender Grunthik's Forge from the front for the update. You may need to move around a bit.
 
#After visiting all four locations, you receive your reward.
   
 
==Rewards==
 
 
*The ability, [[Call of Ro]]
This quest is the quest given to players with kindly faction with one of the three factions in Maj'Dul to receive their gate spell to Maj'Dul. It is given by Raniyah in the respective Court for your faction (Court of Truth, Coin or Blades).
 
 
You must first speak to Dharr in a building in southern Maj'Dul. This is an instanced zone called Dharr's Residence at (-115, 138, 115).
 
 
He will ask you to kill the Exiled Sha'ir in the Sinking Sands. He is found in the desert area at (-291, -103, -238).
 
 
You then return to the Dharr in his room to find him being murdered by a Sha'ir Investigator. Kill his murderer.
 
 
You must then speak to the Sha'ir Mesenger in Maj'Dul. He spawns at the Tower of the Moon and then patrols up past the arena and then despawns. He will tell you that must must attune the orb to four key places. These places are different for each character, it chooses them from a pool. Known locations are:
 
 
- Immerse the orb in a small spring in the Pillars of Flame: (249, -108, -676) near the Sunstriders
 
 
- Bring the orb into a tunnel in Maj'Dul (-135, 140, 80 works)
 
 
- Immerse the orb in the spring water of the Oasis of Marr in the Sinking Sands (-1106, -204, 55)
 
 
- Place the orb in a campfire beneath the Maj'Dul Plateu in the Sinking Sands (-139.69, -109.11, -41.34)
 
 
- Place the orb in a Blacksmith's Forge in the Pillars of Flame: (62.7, -85.66, -742.21) at the Swiftrider camp
 
 
- Go to the top of a rock spire off the coast of the Sinking Sands: (-1328, -177, -1140)
 
 
- Cave near the Eye of Anuk in the Sinking Sands: (-657, -222, -1199)
 
 
- Climb a tall spire off the coast of the Pillars of Flame: (1573.91, -97.74, -63.61) at the Djinni island.
 
 
- Immerse the Orb in the Fountain in the Golden Scepter Courtyard in Maj'Dul: (93, 149, -144)
 
 
- Touch the orb to the earth at the foot of the Great Bonsai in the Pillars of Flame: (152, -190, -1670)
 
 
- Must place the orb in a campfire near the Oasis of Marr: In the Croc Hunter camp near the Croc Caves: (-1242, -214, -296)
 
 
- Harpy's Nest in the Pillars of Flame: Up a climbable wall at (706, -96, -1229).
 
 
After visiting all four you receive your reward.
 
 
== Rewards ==
 
 
*The ability [[Call of Ro|Call of Ro]]
 

Revision as of 19:07, 14 March 2019

other resources
ZAM · EQ2U · Census xml
EverQuest 2 Quest Information
Journal Category Maj'Dul  (AA)
Introduced Desert of Flames
Journal Level 60 (Tier 7)
Journal Difficulty Solo
Starting Zone Maj'Dul more
How to Start Speak to Raniyah in the respective Court for your faction (Court of Truth, Coin or Blades).
part of: Maj'Dul Timeline
Preceded by:
none
Followed by:
none
NOTE: User_comment.png A discussion page exists which may contain more information

What does this information mean?

Notes

Steps

  1. Speak to Dharr at his home in southern Maj'Dul. ( -115, 138, 118 ) Copy.
  2. Kill an exiled Sha'ir in the Sinking Sands. ( -291, -103, -238 ) Copy
  3. Return to Dharr's Residence to find that he has been murdered. Kill the Sha'ir investigator who spawns shortly after entering.
  4. Speak to the Sha'ir Messenger who wanders about Maj'Dul. Look for her book icon on the map.
    • See the Talk page for theories as to how the messenger spawns and paths.
  5. Attune the orb to four key places. These places are different for each character, chosen from a pool of locations listed below:
    • Maj'Dul
      • Immerse the Orb in the Fountain in The Golden Scepter courtyard in Maj'Dul: ( 93, 149, -144 ) Copy
      • Bring the orb into a tunnel in Maj'Dul ( -135, 140, 80 ) Copy
    • The Sinking Sands
      • Immerse the orb in the spring water of The Oasis of Marr in the Sinking Sands ( -1106, -204, 55 ) Copy
      • Place the orb in a campfire beneath the Maj'Dul Plateau in the Sinking Sands ( -140, -109, -41 ) Copy
      • Go to the top of a rock spire off the coast of the Sinking Sands: ( -1328, -177, -1140 ) Copy
      • Cavern beneath The Eye of Anuk in the Sinking Sands: ( -657, -222, -1199 ) Copy
      • Must place the orb in a campfire near the Oasis of Marr: In the Croc Hunter Camp near the Croc Caves in the Sinking Sands: ( -1242, -214, -296 ) Copy
    • The Pillars of Flame
      • Climb a tall spire off the coast of the Pillars of Flame: ( 1574, -98, -64 ) Copy at the Djinn island.
      • Harpy's Nest in the Pillars of Flame: Up a climbable wall at ( 706, -96, -1229 ) Copy.
      • Touch the orb to the earth at the foot of The Great Bonsai in the Pillars of Flame: ( 152, -190, -1670 ) Copy
      • Immerse the orb in a small spring in the Pillars of Flame: ( 249, -108, -676 ) Copy near the Sunstriders
      • Place the orb in a Blacksmith's Forge in the Pillars of Flame: ( 63, -86, -742 ) Copy at the Swiftrider camp.
        • Dismount and actually climb onto Mender Grunthik's Forge from the front for the update. You may need to move around a bit.
  6. After visiting all four locations, you receive your reward.

Rewards