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EverQuest II Instanced Zone Information
Introduced Chaos Descending
Level Range 118
Zone in from Myrist, the Great Library
Entrance is at

Go to the North Wing Stacks on the first floor of the Library, then take the teleporter at ( 260, -20, -285 ) /waypoint 260, -20, -285 to the Elemental Portal Gallery. Use the portal at ( 789, 412, -380 ) /waypoint 789, 412, -380.

Parent Zone None
Difficulty Solo
Persistence 1 hour 30 min - 3 days
Quests
Collections
NPCs Monsters Names
Drops   POIs Discos

What does this information mean?


NotesEdit

StrategyEdit

  1. Champion of E'ci ( -2, 668, -55 ) /waypoint -2.42, 668.39, -54.59
    1. Clear the area of four groups of veiled assassins, guardians, mystics, warlocks, and a veiled sentinel. The veiled sentinel roams. If you don't clear all four groups before killing the roaming mob, you may end up clearing them while you are combating the following waves.
    2. After killing a veiled sentinel, you get the message, Upon the death of the sentinel, horns sound below you, signalling the start of attacks by waves of marids. There are five waves, consisting of 3, 3, 5, 8, then 9 merids.
    3. The name's spawn is announced by the message, The air grows colder and you hear massive growls. This named has a significant power drain that I have not found a way to defeat. He will also throw you in the air, but you can guide yourself back down to safety unless you were rooted. If you don't have a way to avoid being rooted, this can be tricky.
    4. Once the Champion of E'Ci is slain, a message announces, Upon the death of the champion, you notice a strange sort of bridge spawns between the two towers. Cross the bridge to the south.
  2. Champion of Marr ( -1, 668, 176 ) /waypoint -1.35, 668.39, 176.31
    1. Clear the area of four groups of veiled assassins, guardians, mystics, warlocks, and a veiled sentinel. The veiled sentinel roams.
    2. After killing a veiled sentinel, you get the message, More horns sound from the deep, signalling the start of attacks by waves of marids. There are five waves, consisting of 3, 3, 5, 8, then 9 merids.
    3. The name's spawn is announced by the message, A new enemy appears. Significant power drain and he will teleport you around. Sometimes you pop out right on the edge of the platform, so be careful.
    4. Once the Champion of Marr is slain, a message announces, You hear a frigid voice in your minds, the only words it speaks are... So Be It!
  3. Champion of the Veiled One appears at ( 1, 668, 220 ) /waypoint 0.57, 668.39, 219.68 Pretty much a tank and spank.
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