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EverQuest II Instanced Zone Information
Introduced Blood of Luclin
Level Range level range needed!
Zone in from Aurelian Coast
Parent Zone None
Difficulty Solo
Persistence 90 minutes - 3 days
Quests NPCs Monsters Names
Drops   POIs Discos

What does this information mean?

Note[edit | edit source]

  • This zone starts with a barricade. Double click it.
  • You can bypass most trash mobs.

Steps[edit | edit source]

  1. Ercel Bloodpaw at ( 100, 75, -268 ) /waypoint 100, 75, -268
  2. Grugnop, the Guard at ( 28, 71, -430 ) /waypoint 28, 71, -430
    • has a short leash
    • Will port you.
      • You have to get back to him ASAP or the encounter will reset.
      • Stay near the center; if you get ported up a wall, or go past the single large boulder, it will reset.
  3. Grrrunk the Trunk ( 55, 78, -570 ) /waypoint 55, 78, -570
    • Summons wolf adds a Sambata wolf with target lock/curse. --> Defeat a Sambata wolf as you are not able to heal you as long as you are cursed.
  4. Ryryrd of the Wind ( -24, 88, -627 ) /waypoint -24, 88, -627
    • Is a group
    • During fight the mob cast winds, which throw you up. Find a safer spot with no add risks.
    • Looks like the mob has a tiny mana-drain.
  5. Purpyron the Massive and his add Mrokor, the Smartist( -100, 82, -694 ) /waypoint -100, 82, -694
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