The Loop (Games)
Do you like this video?
|This page is in need of wikification.|
Please edit this page and make your mark on EQ2i!
|When the article is as complete as can be reasonably asked and properly formatted per our standards, please remove the |
Note[edit | edit source]
- This zone starts with a barricade. Double click it.
- You can bypass most trash mobs.
Steps[edit | edit source]
- Ercel Bloodpaw at ( 100, 75, -268 ) /waypoint 100, 75, -268
- Grugnop, the Guard at ( 28, 71, -430 ) /waypoint 28, 71, -430
- has a short leash
- Will port you.
- You have to get back to him ASAP or the encounter will reset.
- Stay near the center; if you get ported up a wall, or go past the single large boulder, it will reset.
- Grrrunk the Trunk ( 55, 78, -570 ) /waypoint 55, 78, -570
- Ryryrd of the Wind ( -24, 88, -627 ) /waypoint -24, 88, -627
- Is a group
- During fight the mob cast winds, which throw you up. Find a safer spot with no add risks.
- Looks like the mob has a tiny mana-drain.
- Purpyron the Massive and his add Mrokor, the Smartist( -100, 82, -694 ) /waypoint -100, 82, -694
- First defeat Mrokor, the Smartist as this mob is much easier.
Community content is available under CC-BY-SA unless otherwise noted.