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name = Arrow Rip| <!-- name of the spell, without the II, VI, etc. --> |
name = Arrow Rip| <!-- name of the spell, without the II, VI, etc. --> |
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number = 1| <!-- the number of the spell, NOT in roman numerals: 2, 4, etc --> |
number = 1| <!-- the number of the spell, NOT in roman numerals: 2, 4, etc --> |
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− | maxnum = |
+ | maxnum = 4| <!-- the maximum number the spell line goes to, NOT in roman numerals, eg. 7 --> |
<!-- the levels you get the different versions of, L1 corresponds to the I version, etc. --> |
<!-- the levels you get the different versions of, L1 corresponds to the I version, etc. --> |
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− | L1 = 30| L2 = 44| L3 = 58| L4 = 72| L5 = |
+ | L1 = 30| L2 = 44| L3 = 58| L4 = 72| L5 = | L6 = | L7 = | L8 = | |
<!-- you only need to enter as many levels above as there are spells, leave the rest blank --> |
<!-- you only need to enter as many levels above as there are spells, leave the rest blank --> |
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level = 30| |
level = 30| |
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{{SpellEffectsTop}} |
{{SpellEffectsTop}} |
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{{SpellEffectsLine2|Inflicts (X) melee damage|?|120-200|131-218|153-255|175-291||gu52=y|nogm=y|}} |
{{SpellEffectsLine2|Inflicts (X) melee damage|?|120-200|131-218|153-255|175-291||gu52=y|nogm=y|}} |
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− | {{SpellEffectsBottom2|stat= |
+ | {{SpellEffectsBottom2|stat=Strength|}} <!--If the spell is modified by a stat, include its FULL name after stat= --> |