(New page: {{SpellInformation| icon = Icon purple shield diamond.jpg| <!-- default is QuestionMark --> wheel = Wheel_None.png| <!-- default is QuestionMark --> class = Fury| level...) |
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+ | {{SpellInformation2| |
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− | {{SpellInformation| |
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icon = Icon purple shield diamond.jpg| <!-- default is QuestionMark --> |
icon = Icon purple shield diamond.jpg| <!-- default is QuestionMark --> |
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− | wheel = |
+ | wheel = wheel_None.png| <!-- default is QuestionMark --> |
class = Fury| |
class = Fury| |
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+ | race = | <!-- for racial abilities that don't have a class --> |
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+ | name = Armor of Nature| <!-- name of the spell, without the II, VI, etc. --> |
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+ | number = 1| <!-- the number of the spell, NOT in roman numerals: 2, 4, etc --> |
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+ | maxnum = 6| <!-- the maximum number the spell line goes to, NOT in roman numerals, eg. 7 --> |
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+ | <!-- the levels you get the different versions of, L1 corresponds to the I version, etc. --> |
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+ | L1 = 5| L2 = 19| L3= 33| L4= 47| L5= 61| L6= 74| L7=| L8=| |
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+ | <!-- you only need to enter as many levels above as there are spells, leave the rest blank --> |
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category = Buff| <!-- REQUIRED Spell Type --> |
category = Buff| <!-- REQUIRED Spell Type --> |
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categories = | <!-- OPTIONAL method for handling multiple Spell Types --> |
categories = | <!-- OPTIONAL method for handling multiple Spell Types --> |
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target = Group| <!-- default is Self --> |
target = Group| <!-- default is Self --> |
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− | + | power = | <!-- power cost --> |
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+ | health = | <!-- health cost --> |
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+ | pdrain = | <!-- power drain over time, put the over-time portion here, including words as in-game here and in power --> |
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+ | hdrain = | <!-- hp drain over time, put the over-time portion here, including words as in-game here and in health --> |
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conc = 1| <!-- concentration required to maintain --> |
conc = 1| <!-- concentration required to maintain --> |
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− | + | cast = 3.0 seconds| <!-- include words --> |
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− | recast = 2.0| <!-- |
+ | recast = 2.0 seconds| <!-- include words --> |
− | duration = Until Cancelled| <!-- |
+ | duration = Until Cancelled| <!-- include words --> |
− | range = |
+ | range = | <!-- include words --> |
− | + | radius = 50.0 meters| <!-- AE radius, include words --> |
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+ | maxae = | <!-- max AE targets, for AEs --> |
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− | maxtargets = | <!-- suppressed if aoerange is blank, most common value is 8, but default is All in Range --> |
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− | + | noupgrade = | <!-- if not blank this spell has NO grades (App to Grandmaster) --> |
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− | noupgrade = | <!-- if not blank this spell has NO grades (AppI to MstrII) --> |
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desc = A group augmentation that increases the physical damage resistance and in-combat health regeneration of the fury's group.| <!-- description text from the top part of the examine window --> |
desc = A group augmentation that increases the physical damage resistance and in-combat health regeneration of the fury's group.| <!-- description text from the top part of the examine window --> |
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+ | mastery = Ordination| <!-- Mastery skill that controls this spell --><noinclude> |
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− | mastery = | |
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− | hitbonus = | <!-- some Combat Arts have this --> |
+ | hitbonus = | <!-- some Combat Arts have this --></noinclude> |
+ | crit = | <!-- Critical modifier. Most should be 1.30 --> |
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+ | effects = |
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}} |
}} |
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+ | |||
− | <!-- Instructions for special fields in SpellEffectsTop/ |
+ | <!-- Instructions for special fields in SpellEffectsTop/Line2: |
− | nom2=y for No Master II option (default since MOST spells do not have Master II) |
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− | + | nom=y for No Grandmaster option (default since MOST spells do not have GM) |
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− | + | gu52=y must be present for all new spells, do not delete this parameter |
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− | The |
+ | The SpellEffectsLine2 may be repeated as many times as needed, --> |
{{SpellEffectsTop}} |
{{SpellEffectsTop}} |
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− | {{SpellEffectsLine2|Health |
+ | {{SpellEffectsLine2|Increase In-Combat Health Regen by (X)|?|5.5|?|?|?||gu52=y|nogm=y|}} |
− | {{SpellEffectsLine2|Mitigation || |
+ | {{SpellEffectsLine2|Increase Mitigation vs physical damage by (Y)|?|74|?|?|?||gu52=y|nogm=y|}} |
+ | {{SpellEffectsBottom2|stat=|}}<!--If the spell is modified by a stat, include its FULL name after stat= --> |
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− | {{SpellEffectsBottom}} |
Revision as of 01:16, 22 June 2009
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Effect | Apprentice | Journeyman | Adept | Expert | Master | Grandmaster | Ancient | Celestial |
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Increase In-Combat Health Regen by (X) | ? | 5.5 | ? | ? | ? | |||
Increase Mitigation vs physical damage by (Y) | ? | 74 | ? | ? | ? |
Gray cells correspond to unavailable ranks of the spell.