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EverQuest 2 Spell/Spells Information
Armor of Nature II
Fury
Spell 146
A group augmentation that increases the physical mitigation to the fury's non-fighter allies and the health of the fury's fighter allies.

Target Group
Concentration 1
Casting 3.0 seconds
Recast 2.0 seconds
Duration Until Cancelled
Effect Radius 50.0 meters
Level 19

Mastery

Ordination

Effects
  • Increases Max Health of group members (AE) by X.
  • Increases Mitigation of group members (AE) vs physical damage by Y
    • If not fighter
Armor of Nature Spell Line
I II III IV V VI VII VIII IX X
5 19 33 47 61 74 84 94 104 114
XI XII
122 127
Spell Effects by Spell Rank
Effect Apprentice Journeyman Adept Expert Master Grandmaster Ancient Celestial
X 73.3 89.5 97.7 125.4 130.2 136.8
X 100 123 134 172 178 187

Gray cells correspond to unavailable ranks of the spell.

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