EverQuest 2 Wiki
m (moved Anthraxxis Fetidspine to Anathraxxis Fetidspine: actual name)
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{{NamedInformation |
 
{{NamedInformation |
  +
iname = |
iname = | <!-- filename of uploaded screenshot of the named monster only if needed -->
 
zone = Zraxth's Unseen Arcanum|
 
 
patch = LU58|
 
patch = LU58|
 
race = Skeleton|
 
race = Skeleton|
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levelmod = ^^^| <!-- Things like ^^^ or vv go here -->
 
levelmod = ^^^| <!-- Things like ^^^ or vv go here -->
 
diff = Heroic| <!-- solo, heroic, or epic x2, epic x3, or epic x4 -->
 
diff = Heroic| <!-- solo, heroic, or epic x2, epic x3, or epic x4 -->
 
zone = Zraxth's Unseen Arcanum|
 
hp = | <!-- approximate hit points -->
 
hp = | <!-- approximate hit points -->
 
location = | <!--A textual description of where the monster is, not the /loc coordinates-->
 
location = | <!--A textual description of where the monster is, not the /loc coordinates-->
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drops =
 
drops =
 
| <!-- use [[]]'s to list important known drops (no adepts/masters/rares) -->
 
| <!-- use [[]]'s to list important known drops (no adepts/masters/rares) -->
group = Anathraxxis Fetidspine| <!-- social grouping that is NOT a faction, if any. Leave blank if no group. -->
 
 
respawn = | <!-- respawn timer -->
 
respawn = | <!-- respawn timer -->
 
ph = | <!-- Placeholder -->
 
ph = | <!-- Placeholder -->
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==Strategy==
 
==Strategy==
  +
This is a ring event, with five waves of mobs before the name spawns.
   
 
===Easy mode===
 
===Easy mode===
  +
Periodically puts a blockable AOE (Spew Bile) on members of the group that must be cured quickly to prevent massive damage. It can also be prevented by interrupting/stunning Anthraxxis.
+
Every 25 seconds, Anathraxxis puts a huge, blockable, slashing/noxious/elemental AOE (Spew Bile) on members of the group that must be cured quickly to prevent massive damage. It can also be prevented/delayed by interrupting/stunning Anthraxxis, or by jousting beyond 25m.
   
 
Once below 80% health, and periodically thereafter, ooze will form under someone (announced in a red message). This will continually bounce anyone near it up into the air if they move at all, causing them to get interrupted. If not stunned or interrupted, an intermittent stifle will also hit the group.
 
Once below 80% health, and periodically thereafter, ooze will form under someone (announced in a red message). This will continually bounce anyone near it up into the air if they move at all, causing them to get interrupted. If not stunned or interrupted, an intermittent stifle will also hit the group.
  +
  +
To start, tank should stand just under Anathraxxis' original location with other members at 45 degrees near one edge. As ooze spawns, group members near the ooze should move to the other side. If ooze spawns on the tank, the tank should move to where the group is not. Think of the positioning in this fight as a triangle: the tank at one point, the other group members at another point, and the ooze at the last point.
  +
  +
Block as many rounds of Spew Bile as you can, if no block is up then stay way out. Healers should try to joust out.
  +
  +
A good technique is to start the fight by mezzing Anathraxxis, and killing his adds. Then keep him stifled throughout the rest of the fight as much as possible.
  +
  +
Kill the adds first, in this order: [[a repairing mass]], [[a coagulating mass]], [[a regenerating mass]].
   
 
===Hard mode===
 
===Hard mode===
   
  +
Additional adds will spawn periodically once Anathraxxis Fetidspine is below 50% health.
  +
Note that because Anathraxxis is an epic in hard mode, Spew Bile cannot be prevents solely by chain stunning due to epic immunities.
 
More info needed.
 
More info needed.

Latest revision as of 14:34, 24 March 2013

Anathraxxis Fetidspine

Anathraxxis Fetidspine

other resources
LootDB · EQ2LL · ZAM
EverQuest II Named Monster Information
Zone (Patch) Zraxth's Unseen Arcanum (LU58)
Race Skeleton
Level 97▲▲▲ Tier 10 Heroic
Location
Reported Drops none reported, try LootDB.
AA Exp Yes
Status Points unknown

What does this information mean?


Strategy[]

This is a ring event, with five waves of mobs before the name spawns.

Easy mode[]

Every 25 seconds, Anathraxxis puts a huge, blockable, slashing/noxious/elemental AOE (Spew Bile) on members of the group that must be cured quickly to prevent massive damage. It can also be prevented/delayed by interrupting/stunning Anthraxxis, or by jousting beyond 25m.

Once below 80% health, and periodically thereafter, ooze will form under someone (announced in a red message). This will continually bounce anyone near it up into the air if they move at all, causing them to get interrupted. If not stunned or interrupted, an intermittent stifle will also hit the group.

To start, tank should stand just under Anathraxxis' original location with other members at 45 degrees near one edge. As ooze spawns, group members near the ooze should move to the other side. If ooze spawns on the tank, the tank should move to where the group is not. Think of the positioning in this fight as a triangle: the tank at one point, the other group members at another point, and the ooze at the last point.

Block as many rounds of Spew Bile as you can, if no block is up then stay way out. Healers should try to joust out.

A good technique is to start the fight by mezzing Anathraxxis, and killing his adds. Then keep him stifled throughout the rest of the fight as much as possible.

Kill the adds first, in this order: a repairing mass, a coagulating mass, a regenerating mass.

Hard mode[]

Additional adds will spawn periodically once Anathraxxis Fetidspine is below 50% health. Note that because Anathraxxis is an epic in hard mode, Spew Bile cannot be prevents solely by chain stunning due to epic immunities. More info needed.