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prereq = Advanced Tradesman Service| <!-- The quest you must complete immediately prior to this one, if any. -->
 
prereq = Advanced Tradesman Service| <!-- The quest you must complete immediately prior to this one, if any. -->
 
start = Seek out a Tradeskill Grandmaster in your city's guild tradeskill instance|
 
start = Seek out a Tradeskill Grandmaster in your city's guild tradeskill instance|
next = Senior crafter service| <!-- The quest that immediately follows this one, if any. -->
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next = Senior Crafter Service| <!-- The quest that immediately follows this one, if any. -->
 
displaytl=y| <!-- IF a template exists for this timeline, show it! -->
 
displaytl=y| <!-- IF a template exists for this timeline, show it! -->
 
altname = | <!-- RARE. Use ONLY if PAGENAME does not EXACTLY match the quest name -->
 
altname = | <!-- RARE. Use ONLY if PAGENAME does not EXACTLY match the quest name -->

Revision as of 19:17, 1 August 2008

other resources
ZAM · EQ2U · Census xml
EverQuest 2 Quest Information
Journal Category Tradeskill  (AA)
Introduced LU44
Journal Level 55 (Tier 6)
Journal Difficulty Solo
Starting Zone see Starting the Quest below
How to Start Seek out a Tradeskill Grandmaster in your city's guild tradeskill instance
part of: Craftsman Timeline
Preceded by:
Advanced Tradesman Service
Followed by:
Senior Crafter Service
NOTE: User_comment.png A discussion page exists which may contain more information

What does this information mean?

Required

  • Tradeskill level 50+
  • Mining, Gathering, Foresting, Trapping and Fishing skills of 240+ if you intend to harvest your own materials (they can be purchased from the broker)
  • Note: To make this quest easier, consider buying a Portable Sewing Table, Desk, Forge, Stove and Chemistry Set, and doing all the combines in Sinking Sands.

Starting the Quest

Quest starters are Trades Coordinators:

Steps

  1. I need to locate the trade liaison, Vanesta Leaftraveller that the Grandmaster mentioned. She may be found at ( -1158, -212, -276 ) Copy in the Sinking Sands. After hailing the liaison, you will receive Emergency Shelter for Dummies recipe book.
  2. Scribe the recipe book to receive level 50 recipe for Rough Tent.
  3. Craft the tent at a Sewing Table & Mannequin. To craft it, you will need:
    1. 3 Succulent root (root harvest on T6 zones like Sinking Sands)
    2. 2 Severed sandalwood (tree harvest on T6 zones)
    3. 2 Indium cluster (ore harvest on T6 zones)
    4. 6 Strand filament (fuel from merchants)
  4. Return with the tent to Vanesta.
  5. Vanesta is not sounding very well. Go talk to a shady dervish merchant at ( -1348, -227, -591 ) Copy in the Sinking Sands. Buy Bert's Big Book of Health recipe book to get an update. (The book costs 4g, 60s, 80c.)
  6. Vanesta mentioned a mushroom infestation she'd seen in Darklight Wood. Maybe a fungus potion will help. Scribe the Book you just bought to get the recipe.
  7. Craft the Fungus Potion at a Chemistry Table and return to Vanesta. To craft it, you will need:
    1. 1 conger eel (fish harvest on T6 zones)
    2. 1 Rough nacre (stone harvest on T6 zones)
    3. 2 Soluble loam (ore harvest on T6 zones)
    4. 4 Bayberry candle (fuel from merchants)
  8. Craft an Energy Drink at a Stove & Keg and return to Vanesta. (You can't craft Fungus Potion and Energy Drink at the same time and return them both at once!) To craft it, you will need:
    1. 2 Maj'dul coffee bean (bush harvest on T6 zones)
    2. 1 Liquid
    3. 1 Charcoal kindling (fuel from merchants)
  9. Craft a Plague Remedy at an Engraved Desk and return to Vanesta. You'll need:
    1. 1 Succulent root (root harvest on T6 zones like Sinking Sands)
    2. 4 Rough nacre (stone harvest on T6 zones)
    3. 4 Beryllium cluster (ore harvest on T6 zones)
    4. 6 masala incense (fuel from merchants)
  10. Craft an Acupuncture Kit at a Forge and return to Vanesta. You'll need:
    1. 5 Indium cluster (ore harvest on T6 zones)
    2. 3 Stonehide leather pelt (animal harvest on T6 zones)
    3. 2 Severed sandalwood (tree harvest on T6 zones)
    4. 6 Anthracite coal (fuel from merchants)
  11. Return to the Grandmaster for your reward.

Rewards