EverQuest 2 Wiki
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# Examine the remains of an explorer inside a tent at ( 158, -9, 164 ).
 
# Examine the remains of an explorer inside a tent at ( 158, -9, 164 ).
 
# Examine a book inside one of the tents in one of the four Alliz Evol Ew camps at ( -318,-4,578 ), ( 27,-12,393 ), ( 23,-5,508 ) or ( -330,-3,575 ).
 
# Examine a book inside one of the tents in one of the four Alliz Evol Ew camps at ( -318,-4,578 ), ( 27,-12,393 ), ( 23,-5,508 ) or ( -330,-3,575 ).
  +
#*''Aldyn has been left behind at the site. At first I thought it was because of his twisted ankle slowing any movement to the next lizard camp, but the glare in the eyes of the lizard men when saw blood trickling from his wounds tells me he is in far worse position than I had first thought. I do hope he is alright.''
  +
#*''I rose this morning to find human Modinites in the camp. They were speaking to the lizards in their native tongue. I shouted for help, but all they could do is gaze at me and give me an evil smirk. I know their caste is dark and foreboding even for Freeport, but to leave us to the lizards! They took the artifact. I heard them mention something about a pyramid and returning the artifact to a Thulian eye. Without that artifact we will never find the arch of the great eye. - Professor Fenrin Vantoole, The Concordium.''
 
# Speak to {{NPC|The Eye of Thule|}} at ( -323,10,852 ) on top of the pyramid. You may have to kill two placeholders there, 2 {{Monster|Thulian ravage}}s.
 
# Speak to {{NPC|The Eye of Thule|}} at ( -323,10,852 ) on top of the pyramid. You may have to kill two placeholders there, 2 {{Monster|Thulian ravage}}s.
 
# Hunt down and kill 4 {{Monster|Modinite fugitive}}s. They will spawn at fixed locations, but only a couple will be up at the same time. Known locations are
 
# Hunt down and kill 4 {{Monster|Modinite fugitive}}s. They will spawn at fixed locations, but only a couple will be up at the same time. Known locations are

Revision as of 18:55, 13 June 2007

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other resources
ZAM · EQ2U · Census xml
EverQuest 2 Quest Information
Journal Category Feerrott
Introduced Shattered Lands
Journal Level 35 (Tier 4)
Journal Difficulty Solo
Starting Zone Feerrott more
How to Start Walk through the tunnel south of the Feerrott docks.
part of: Feerrott Timeline
Preceded by:
none
Followed by:
none
NOTE: User_comment.png A discussion page exists which may contain more information

What does this information mean?

Steps

  1. Speak to Turtle who roams the path in the northwest corner of The Ferrott.
  2. Speak to Rada Stoutheart, aka Red, at ( -125,15,182 ).
  3. Kill 3 Thulian neophytes. Found near ( 162,-9,174), ( 27,-12,396 ), or ( -415,-2,649 ). They are level 37vv in a group of 4.
  4. Examine the remains of an explorer inside a tent at ( 158, -9, 164 ).
  5. Examine a book inside one of the tents in one of the four Alliz Evol Ew camps at ( -318,-4,578 ), ( 27,-12,393 ), ( 23,-5,508 ) or ( -330,-3,575 ).
    • Aldyn has been left behind at the site. At first I thought it was because of his twisted ankle slowing any movement to the next lizard camp, but the glare in the eyes of the lizard men when saw blood trickling from his wounds tells me he is in far worse position than I had first thought. I do hope he is alright.
    • I rose this morning to find human Modinites in the camp. They were speaking to the lizards in their native tongue. I shouted for help, but all they could do is gaze at me and give me an evil smirk. I know their caste is dark and foreboding even for Freeport, but to leave us to the lizards! They took the artifact. I heard them mention something about a pyramid and returning the artifact to a Thulian eye. Without that artifact we will never find the arch of the great eye. - Professor Fenrin Vantoole, The Concordium.
  6. Speak to The Eye of Thule at ( -323,10,852 ) on top of the pyramid. You may have to kill two placeholders there, 2 Thulian ravages.
  7. Hunt down and kill 4 Modinite fugitives. They will spawn at fixed locations, but only a couple will be up at the same time. Known locations are
  8. Speak to the final Modinite, an inquisitor prisoner at ( -704,0,879 ) inside a tent at a Lizardman camp.
  9. Speak to the The Eye of Thule.
  10. Slay 6 fetid Rallosian allegiants.
  11. Speak to the The Eye of Thule.
  12. Examine Runes of the Great Eye in your inventory.
  13. Find the 4 broken hands of Thule
    • ( -1286,-2,463 ), east Feerrott map, north of Alliz Ew Basin lake,
    • ( -1014,-2,840 ), east Feerrott map, south of Fear Camp,
    • ( -245,-2,687 ), west Feerrott map, northwest of the Temple of Alliz (northwest from where the Eye of Thule is), and
    • ( -118,3,263 ), west Feerrott map, outside The Hidden Camp at the south end.
  14. Find the hidden tunnel that ends at a gateway at ( -900,-8,334 ).

Rewards