FANDOM


Bug The following in-game bug has been reported to DBG:
It can happen that the zone is bugged and you can't click on the wheels at all. It's "best" to right click the wheels before you craft the parts for the Hackbot 3000. if you can't examine them zone out reset the zone and do it again.


other resources
ZAM · EQ2U · Census xml
EverQuest 2 Quest Information
Journal Category Tradeskill  (AA)
Journal Level 110 (Tier 12)
Journal Difficulty Solo
Starting Zone Plane of Magic more
How to Start Receive mail from Druzzil Ro, then speak to her in Plane of Magic at ( -765, 344, 1093 ) /waypoint -765, 344, 1093.
part of: Planes of Prophecy Crafting Timeline
Preceded by:
none
Followed by:
A Stitch in Time, Part II: Lightning Strikes
NOTE: User_comment.png A discussion page exists which may contain more information

What does this information mean?

NotesEdit

Meldrath time machine
  • The combines for this timeline are VERY long, without potions they are taking 3-5 minutes EACH. Plan accordingly and take some 'Progress Potion' or 'Potion of Innovation'. If you "twist" the reaction arts during the combine, you can gain a lot of extra progress to make the combine faster at the cost of mana.
  • You may also try to pick-up the "Chassis", "Gears" and "Circuitry" needed later on in the quest when in those areas.
  • Summary: First you're making EMDs to drain bots of power so you can get by them. Then you enter the Lab (Where Gears in the Machine ends) and ultimately the goal is to get to the central lab and get the plans. However, the central lab is locked by a combination stored in the disabled bots lying around. You meet Meldrath's ghost in the control room, and must fix the Hackbot so it can read the status of the other bots, which gives you the combination to the center room. As you go, you drain dangerous bots of power, and vent steam before entering certain hallways. After all 6 binary bots are found, return to control room, enter combination, go to the central lab, disable the 5 pillars with EMDs, pick up the plans, exit the zone. Talk to NPCs, done.

Required MaterialsEdit

Bring at least:

  • (Note: Because this quest is currently buggy, you might want to bring 2 or 3 times this amount for convenience. Materials for each quest changes significantly later on.)

Required Materials for Entire QuestlineEdit

For those who like to stock up ahead of time, you may just want to pick up stacks of 800 each of the common materials (if you have a harvest box). Otherwise, plan on at least:

Common Materials

Rare Materials

Fuel

StepsEdit

  1. Enter the Coliseum of Valor through the portal at ( -786, 345, 1118 ) /waypoint -786, 345, 1118.
  2. Enter Plane of Innovation: Security Measures [Tradeskill] through the portal at ( -94, 3, 164 ) /waypoint -94, 3, 164.
    • NOTE: The instance is filled with aggro mobs. They can (and need to be) avoided. They cannot be fought successfully, but if you are very fast, you can FD.
  3. Speak to Meldrath the Marvelous at ( -76, -8, 95 ) /waypoint -76, -8, 95.
  4. Harvest the following: (The nodes can be tracked with Track Harvestable but you don't really need it as they can be easily seen on and around all of the big piles of junk. They also respawn quickly. Reminder: the flying bots are not aggro. The standing ones are.)
    • 10 coiled springs
      Coiled springs

      coiled springs

    • 10 length of conductive wire
      Conductive wire

      conductive wire

    • 10 power nodes
      Power node

      power node

  5. Craft an Electric Manaetic Device (EMD) on an innovative workstation at ( -114, 6, -156 ) /waypoint -114, 6, -156 or ( 240, 3, -165 ) /waypoint 240, 3, -165.
    An innovative workstation

    an innovative workstation

  6. These will drain power when placed near robots and disable them. They will also drain your power and can be destroyed when they are no longer useful.
    • Each combine (which taken to Pristine yields 10 EMDs) requires:
      • 10 storm stalk
      • 10 coiled spring
      • 10 length of conductive wire,
      • 10 power node
      • 50 Celestial Coal
        • Recommendation: harvest 30ea. so you can have 30 EMDs on your person, and just zap all of the unavoidable Clockworks that get in your way! (Note: save 5ea. for last room)
        • There are 3 places where you "need" to use em (1) at the small crossing in the middle top right hallway, (1) in the top left hallway and (1) in the top right Hall way.
  7. Speak to Meldrath the Marvelous at ( 23, 21, -285 ) /waypoint 23, 21, -285.
    • The door at ( 71, 4, -89 ) /waypoint 71, 4, -89 or ( 10, 4, -122 ) /waypoint 10, 4, -122 will get you to the back room.
    • Use caution, you may need to wait for mobs to path out of the way to proceed. The mobs aggro ranges are fairly small.
  8. Proceed through the door that opens behind Meldrath the Marvelous and head to his new location at ( 30, 3, -564 ) /waypoint 30, 3, -564.
    • There are two levers at the end of the hallway at ( 25, 7, -354 ) /waypoint 25, 7, -354.
      Purge Levers

      West & East Purge Levers - Pulling this lever will purge any built up steam in the western/eastern corridor rendering the vents inert for 30 seconds.

    • The levers are used to (temporarily) deactivate the steam vents in the east and west halls. After pulling a lever, wait for the red circles and bubbles to dissipate before proceeding down that hall. Watch your chat window for updates on the safety of hallways. If you know the Tik-Tok language, the levers tell you they will reset in 30 sec.
      • There are matching levers at ( 93, 7, -343 ) /waypoint 93, 7, -343 and ( -43, 8, -342 ) /waypoint -43, 8, -342 to pull when going into the hallways from the opposite directions.
    • Use EMDs to deactivate mobs you cannot avoid. You will need to place the EMD and have the mob walk near it. The range on the EMD is about 10m. Multiple robots can be affected by a single EMD. Be sure to save 5 EMDs for the final quest step.
      • If you pull the mob through, be sure to back a good way away, as the mob will move quite a distance before falling.
  9. Speak to Meldrath the Marvelous at ( 30, 3, -564 ) /waypoint 30, 3, -564.
    • Note: This step gives tradeskill XP
  10. Collect the following:
  11. Return to ( 18, 3, -565 ) /waypoint 18, 3, -565 and right-click to install the crafted components on Hackbot 3000.
  12. Summon Hackbot 3000; The spell is in your knowledge book.
  13. Now that Hackbot 3000 is following you, when you approach a Binary Control Bot (looks like a disabled robot sitting on the floor), the robot will declare its status as true or false. Make a note of the bot's number and status (such as II/T).
    Binary Control Bot

    Binary Control Bot

    • Note: Roman numerals, XXXII (32), XVI (16), VIII (8), IV (4), II (2), I (1)
    • If you right-click the Hackbot 3000 and select 'Check Status" it will report the True/False responses for each bot
    • Don't forget to turn off the steam pipes each time go up and down these halls. They don't stay off for very long.
      • The suggested order is 1, 5, 6, 3, 4, 2 to avoid back tracking.
    • First (Binary Control Bot XXXII): ( -48, -7, -490 ) /waypoint -48, -7, -490
    • Second (Binary Control Bot XVI) : ( 85, -7, -463 ) /waypoint 85, -7, -463
    • Third (Binary Control Bot VIII) : ( 127, -3, -361 ) /waypoint 127, -3, -361
    • Fourth (Binary Control Bot IV)  : ( 189, -3, -495 ) /waypoint 189, -3, -495
    • Fifth (Binary Control Bot II)  : ( -92, 4, -444 ) /waypoint -92, 4, -444 (climb the boxes to get to this one)
    • Sixth (Binary Control Bot I)  : ( -132, -3, -513 ) /waypoint -132, -3, -513
  14. Return to ( 18, 3, -565 ) /waypoint 18, 3, -565. (The control room with Meldrath's ghost.)
    1. Right-click and examine the geared wheels on the control consoles
    2. for each terminal, if the bot with the same number said "true" then turn clockwise, otherwise, leave it alone.
    • When they are correct: 'You hear a rubbing against metal, as a door opens in the distance!'
    • XXXII - 32: ( -47, -7, -490 ) /waypoint -47, -7, -490
    • XVI - 16: ( 85, -7, -464 ) /waypoint 85, -7, -464
    • VIII - 8: ( 127, -3, -360 ) /waypoint 127, -3, -360
    • IV - 4: ( 189, -3, -495 ) /waypoint 189, -3, -495
    • II - 2: ( -95, 3, -444 ) /waypoint -95, 3, -444
    • I - 1: ( -134, -3, -515 ) /waypoint -134, -3, -515
      • NOTE: You can right-click on the hackbot to recheck the true/false responses.
  15. Exit the control room and go to ( 24, -7, -466 ) /waypoint 24, -7, -466.
  16. Place an EMD on the gold spot in front of each of the 5 pillars. Do NOT enter the red force field.
    • ( 24, -7, -456 ) /waypoint 24, -7, -456
    • ( 63, -7, -446 ) /waypoint 63, -7, -446
    • ( 60, -7, -397 ) /waypoint 60, -7, -397
    • ( 60, -7, -397 ) /waypoint 60, -7, -397
    • ( -16, -7, -397 ) /waypoint -16, -7, -397
      • Each one you place will give the message 'The EMD has disabled one of the defenses in the main room. There are # left to disable'
  17. Collect Meldrath the Malignant's Contraption Schematics at ( 20, -5, -377 ) /waypoint 20, -5, -377.
    Meldrath the Malignant's Contraption Schematics

    Meldrath the Malignant's Contraption Schematics

  18. Return to Druzzil Ro in the Coliseum of Valor using the portal IN the room at ( 24, -7, -411 ) /waypoint 24, -7, -411.
    • Note: The following step gives tradeskill XP
  19. Speak to Varig Ro in the Coliseum of Valor. He wanders the outer ring. Look for the book on your map.

RewardsEdit

  • At least 11p 21g 53s 75c 48000 status


Note: if you do this quest with double exp wekend and full vit and a exp potion %100 on you will get over four levels, so level 100 to 104 and a bit.

Community content is available under CC-BY-SA unless otherwise noted.