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idesc = |
 
idesc = |
 
type = Sentient|
 
type = Sentient|
race = Human|
+
race = Half Elf|
class = | <!-- Archetype, Class or Subclass of this monster -->
+
class = Wizard| <!-- Archetype, Class or Subclass of this monster -->
 
levellow = | <!-- low end of range, if any -->
 
levellow = | <!-- low end of range, if any -->
 
levellowmod=|<!-- arrows -->
 
levellowmod=|<!-- arrows -->
 
level = 46| <!-- number ONLY! -->
 
level = 46| <!-- number ONLY! -->
levelmod = | <!-- arrows -->
+
levelmod = vvv| <!-- arrows -->
diff = Heroic| <!-- Heroic or Epic. Default is Solo -->
+
diff = | <!-- Heroic or Epic. Default is Solo -->
 
zone = The Sinking Sands|
 
zone = The Sinking Sands|
 
patch = Desert of Flames|
 
patch = Desert of Flames|
 
group = Samiel Pirates| <!-- social grouping that is NOT a faction, if any -->
 
group = Samiel Pirates| <!-- social grouping that is NOT a faction, if any -->
 
agro = y| <!-- anything here will label this monster as Aggresive -->
 
agro = y| <!-- anything here will label this monster as Aggresive -->
social = y| <!-- anything here will label this monster as Social -->
+
social = | <!-- anything here will label this monster as Social -->
 
trauma = |
 
trauma = |
 
arcane = |
 
arcane = |
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elemental= |
 
elemental= |
 
location = Running back and forth inside the Samiel cave on {{POI|Onerock Isle}}|
 
location = Running back and forth inside the Samiel cave on {{POI|Onerock Isle}}|
mapref = X| <!-- /loc result, *=see below, X=suppress -->
+
mapref = | <!-- /loc result, *=see below, X=suppress -->
 
uid =
 
uid =
 
}}
 
}}
   
  +
==Notes==
The arsonists are wearing rags, and carrying torches. They seem to be some kind of mob, and they run from one end of the cavern/tunnel to the other, then turn around and run back.
 
  +
*A group of four Samiel arsonists and one {{Monster|An elite Samiel guard|elite Samiel guard}} will spawn once an adventurer wanders into the pirate cave. They'll then run madly back and forth the length of the cave.
 
There are 2 groups, each group has 4 {{Monster|Samiel arsonist}}s and one {{Monster|elite Samiel guard}}, apparently leading the group.
 
 
This group is fairly new, and almost certainly story-driven, but we have no clue why they are here.
 
 
It is also possible that their only purpose is to run into and fall upon unwary adventurers seeking to harvest peacefully inside the tunnel.
 

Revision as of 19:25, 14 February 2018

A Samiel arsonist

A Samiel arsonist

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EverQuest II Monster Information
Race: Half Elf
Level: 46▼▼▼ Tier 5 Solo Aggressive
Class: Wizard
Zone: The Sinking Sands
Association: Samiel Pirates
Location: Running back and forth inside the Samiel cave on Onerock Isle

What does this information mean?


Notes

  • A group of four Samiel arsonists and one elite Samiel guard will spawn once an adventurer wanders into the pirate cave. They'll then run madly back and forth the length of the cave.