- For other articles with related titles, see A Mysterious Red Tome.
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\aITEM -1307552796 564451235:A Mysterious Red Tome\/a \aITEM -1307552796 564451235:A Mysterious Red Tome\/a
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Book Text
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As translated from The Di'Zokian Language, which is required in order to read the Tome.
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It is Warlord Kel'Nor's opinion that any aspiring military strategist needs to know the following terms.
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- Adversary - Any person, animal, or party that refuses to follow Warlord Kel'Nor's orders.
- Ballistic - A Ballistic is anything that Warlord Kel'Nor wants fired in the air at any adversary.
- Cache - A cache is a supply of items that Warlord Kel'Nor feels are necessary. Like a cache of ballistics for throwing at an adversary.
- Dazzle - A form of attacking with something like fire or spells that can blind the adversary. These are very effective when attached to the cache Warlord Kel'Nor's ballistics.
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- Emplacement - A prepared position for attacking from or repairing any ballistics under Warlord Kel'Nor's command.
- Fallout - Particles that can some times break off of ballistics and or pieces of a foot soldier that might have fired Warlord Kel'Nor's weaponry incorrectly.
- General Orders - Any standing order that must be followed at all times. For instance, never get in Warlord Kel'Nor's way.
- Hazard - A condition that can lead to the causing of injuries due to being in Warlord Kel'Nor's way.
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- Incident - What they will tell your family happened after you got in Warlord Kel'Nor's way.
- Joint - An operation that contains activities in which two or more divisions are under Warlord Kel'Nor's control.
- Key Terrain - Any location that Warlord Kel'Nor decides to take, that will grant him an advantage.
- Liaison - The liaison is the only person that Warlord Kel'Nor will allow to travel between his camps to make sure that everyone is following his orders.
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- Manifest - A list usually carried by the liaison that can contain specifics of Warlord Kel'Nor's ballistics.
- Neutral - An opponent of Warlord Kel'Nor's that may not be considered directly an Adversary.
- Objective - The goal which Warlord Kel'Nor is fighting towards.
- Pace - The pace is the speed with which Warlord Kel'Nor is moving towards his objective.
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- Quick Response Force - Warlord Kel'Nor's special team that handles his special assignments.
- Raid -An operation usually run by the Quick Response Force that is a temporary seizure that may be necessary to obtain Warlord Kel'Nor's objective.
- Sabotage - An act which the Quick Response Force is known for doing after a raid has taken place.
- Target - A target is a designated area or object that has been chosen by Warlord Kel'Nor.
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- Unit - Warlord Kel'Nor commands many small units that make up a larger unit.
- Validate - Units have to be validated before they can join Warlord Kel'Nor's command.
- Warning - Knowledge of impending danger. The sound of Warlord Kel'Nor's foot steps will be all the warning you need to get out of his way.
- X - Marks the spot to where Warlord Kel'Nor has planned his offensive.
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- Yield - A yield is what is attained from Warlord Kel'Nor's directions. Raids are expected to have high yields.
- Zone of Action - An area decided by Warlord Kel'Nor that is sub-divided from a larger area, where an offensive action will take place.
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EQ2i credits this article at Census for the info in this article. the last update on Census for this item was: Tue, 31 Jul 2018 14:52:10 +0000 |