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A Mysterious Red Tome (House Item)

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}}{as translated from The Di'Zokian Language, which is required
+
}}
in order to read the Tome.}
 
   
[Page 1]
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{{info|need book text when read}}
 
BLANK
 
 
[Page 2]
 
 
The  edict of Di'Zok Leader Warlord Kel'Nor
 
 
[Page 3]
 
 
It is the Warlord
 
Kel'Nor's opinion that any aspiring military strategist needs to
 
know the following             terms.
 
 
[Page 4]
 
 
- Adversary
 
- Any person, animal, or party that refuses to follow Warlord Kel'Nor's orders.
 
 
- Ballistic
 
- A Ballistic is anything that Warlord Kel'Nor wants fired in the air at any
 
adversary.
 
 
- Cache - A
 
cache is a supply of items that Warlord Kel'Nor feels are necessary.
 
 
- Dazzle -
 
A form of attacking with something like fire or spells that can blind the
 
adversary. These are    very effective
 
when attached to the cache Warlord Kel'Nor's ballistics.
 
 
[Page 5]
 
 
-
 
Encampment - A prepared position for attacking from or repairing any ballistics
 
under Warlord Kel'Nor's command.
 
 
- Fallout -
 
Particles that can some times break off of ballistics and or pieces of a foot
 
soldier that might             have fired
 
Warlord Kel'Nor's weaponry incorrectly.
 
 
- General
 
Orders - Any standing order that must be followed at all times. For instance,
 
never get in             Warlord Kel'Nor's
 
way.
 
 
- Hazard -
 
A condition that can lead to the causing of injuries due to being in Warlord
 
Kel'Nor's way.
 
 
[Page 6]
 
 
- Incident
 
- What you tell your family happened after you got in Warlord Kel'Nor's way.
 
 
- Joint -
 
An operation that contains activities in which two or more divisions are under
 
Warlord    Kel'Nor's control.
 
 
- Liaison -
 
The liaison is the only person that Warlord Kel'Nor will allow to travel
 
between his camps to             make sure
 
that everyone is following his orders.
 
 
[Page 7]
 
 
- Manifest
 
- A list usually carried by the liaison that can contain specifics of Warlord
 
Kel'Nor's     ballistics.
 
 
-Neutral -
 
An opponent of Warlord Kel'Nor's that may not be considered directly an
 
Adversary.
 
 
- Objective
 
- The goal which Warlord Kel'Nor is fighting towards.
 
 
[Page 8]
 
 
- Quick
 
Response Force - Warlord Kel'Nor's special team that
 
handles his special assignments.
 
 
- Raid -An
 
operation usually run by the Quick Response Force that is a temporary seizure
 
that may be             necessary to
 
obtain Warlord Kel'Nor's objective.
 
 
- Sabotage
 
- An act which the Quick Response Force is know for doing after a raid has
 
taken place.
 
 
- Target -
 
A target is a designated area or object that has been chosen by Warlord
 
Kel'Nor.
 
 
[Page 9]
 
 
- Unit -
 
Warlord Kel'Nor commands many small units that make up a larger unit.
 
 
- Validate
 
- Units have to be validated before they can join Warlord Kel'Nor's command.
 
 
- Warning -
 
Knowledge of impending danger. The sound of Warlord Kel'Nor's foot steps will
 
be all the             warning you need to
 
get out of his way.
 
 
- X - Marks
 
the spot to where Warlord Kel'Nor has planned his offensive.
 
 
[Page 10]
 
 
- Yield - A
 
yield is what is attained from Warlord Kel'Nor's directions. Raids are expected
 
to have high             yields.
 
 
- Zone of
 
Action - An area decided by Warlord Kel'Nor that is sub-divided from a larger
 
area, where an             offensive
 
action will take place.
 
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