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{{MonsterInformation|
 
{{MonsterInformation|
  +
iname = | <!-- filename of uploaded screenshot of the monster only if needed -->
iname = |
 
type = Sentient|
+
idesc = |
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race = Half Elf| <!-- use * and do categories manually when multiple -->
race = Human|
 
  +
class = Fury| <!-- Archetype, Class or Subclass of this monster -->
levellow = 17|
 
  +
levellow = 17| <!-- low end of range, if any, number ONLY -->
level = 18|
 
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levellowmod=|<!-- arrows, use v and ^ -->
diff = |
 
  +
level = 18| <!-- number ONLY or Scales -->
zone = Commonlands|
 
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levelmod = | <!-- arrows, use v and ^ -->
patch = |
 
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diff = | <!-- Heroic or Epic. Default is Solo -->
location = |
 
 
zone = The Commonlands|
mapref =
 
 
patch = |
  +
group = Dervish|
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agro = y| <!-- anything here will label this monster as Aggressive -->
  +
social = y| <!-- anything here will label this monster as Social -->
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trauma = |
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arcane = |
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noxious = |
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elemental= |
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location = In [[The Dervish Encampment]] along the west edge of the zone| <!--A textual description of where the monster is, not the /loc coordinates-->
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mapref = 1270, -34, -107| <!-- /loc result, *=see below, X=suppress -->
  +
uid = | <!-- EQ2Map ID, X=suppress -->
 
}}
 
}}
   
 
==Factions==
 
==Factions==
*{{Faction|The Far Seas Trading Company|good|Good|Monster}}
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*{{Faction|The Far Seas Trading Company|+50|Monster}}
*{{Faction|The Dervish Cutthroats|bad|Bad|Monster}}
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*{{Faction|The Dervish Cutthroats|-100|Monster}}
  +
  +
==Notes==
  +
*For unknown reasons, these mobs have the appearance of humans but are programmed as half elves - they speak Ayr'Dal, and %r indicates them as half elves rather than humans.

Latest revision as of 06:40, 5 April 2018

A Dervish outlander

A Dervish outlander

other resources
LootDB · EQ2LL · ZAM
EverQuest II Monster Information
Race: Half Elf
Level: 17-18 Tier 2 Solo Aggressive Social
Class: Fury
Zone: The Commonlands
Association: Dervish
Location: In The Dervish Encampment along the west edge of the zone ( 1270, -34, -107 ) Copy

What does this information mean?


Factions[]

Notes[]

  • For unknown reasons, these mobs have the appearance of humans but are programmed as half elves - they speak Ayr'Dal, and %r indicates them as half elves rather than humans.