EverQuest 2 Wiki
Register
(cleanup, though more is needed)
(28 intermediate revisions by 13 users not shown)
Line 1: Line 1:
 
[[Image:Splitpaw_Delving_into_the_Darkness_Map.jpg|right|thumb|600|Map by [http://maps.eq2interface.com EQ2MAP]]]
 
[[Image:Splitpaw_Delving_into_the_Darkness_Map.jpg|right|thumb|600|Map by [http://maps.eq2interface.com EQ2MAP]]]
[[Category:Access Quests]]
 
 
{{QuestInformation|
 
{{QuestInformation|
 
timeline = Splitpaw Saga|
 
timeline = Splitpaw Saga|
jcat = |
+
jcat = Thundering Steppes|
level = 20|
+
level = Scales|
diff = Solo|
+
levelmax = 60|
  +
diff = Epic|
 
szone = The Thundering Steppes|
 
szone = The Thundering Steppes|
 
patch = Splitpaw Saga|
 
patch = Splitpaw Saga|
 
prereq = |
 
prereq = |
  +
start = ''(see below)''|
start = [[claim|/claim]] your [[a darkened azure shard|A Mysterious Shard]], and examine it while in {{Zone|The Thundering Steppes}}.|
 
 
next = A Darkened Shard, Part 2|
 
next = A Darkened Shard, Part 2|
 
noor = y|
 
noor = y|
 
}}
 
}}
  +
==Starting the Quest==
  +
To start the quest you must examine [[a darkened azure shard]] or zone into [[The Thundering Steppes]] with ''a darkened azure shard'' in your inventory. If you didn't receive ''a darkened azure shard'' in the mail or [[Claim|reward claims]] then right-click and 'use' one of the four [[terraporter]]s found in The Thundering Steppes. The item will automatically be placed in your inventory. Terraporter locations are:
 
*{{Loc|548|-1|-507}}
 
*{{Loc|710|-2|-414}}
 
*{{Loc|1023|-1|-247}}
 
*{{Loc|1267|-3|-208}}
   
  +
==Notes==
This quest can be done by all players, whether you have purchased the [[Splitpaw Saga]] Adventure Pack or not.
 
  +
*This is the first quest of the [[:Category:Splitpaw Saga|Splitpaw Saga]]. All quests and zones in the Splitpaw Saga can be completed and entered whether the player has purchased the [[Adventure Packs|adventure pack]] or not.
   
== Steps ==
+
==Steps==
  +
#Examining ''a darkened azure shard'' will cause a 3D model of a [[terraporter]] cairn to appear in front of the character. Approach one of the terraporters found at the locations listed above to update the quest.
===Find the Vision===
 
#Examining the darkened shard while in the Steppes will cause an image of a bone structure to appear. That image represents the entrance to {{Zone|Sundered Splitpaw: Delving Into the Darkness}} and is called a [[Terraporter]].
+
#Click on the cairn to enter the instance {{Zone|Sundered Splitpaw: Delving Into the Darkness}}.
  +
#*Be sure to get your quest update before clicking on the terraporter.
#Approach any of the [[Terraporter]]s in {{Zone|The Thundering Steppes}} to update the quest. There are 4 of them, spread along the {{POI|Thundermist Road}}:
 
  +
#*This is intended to be a solo instance, however, it can be done as a group. Each person who has the quest must be close enough to the terraporter to get a quest update before being pulled into the zone.
#* {{Loc|548|-1|-507}}
 
 
#*Do not allow yourself to be attacked by [[a Tesch Mal abductor]], one of the gnolls guarding a terraporter. If one of them touches you, you will be instantly teleported to a different instance called, {{Zone|Sundered Splitpaw: Captive Audience}}, which is not related to this quest at all.
#* {{Loc|710|-2|-414}}
 
#* {{Loc|1023|-1|247}}
 
#* {{Loc|1267|-3|208}}
 
#After finding a terraporter, you should click it to enter {{Zone|Sundered Splitpaw: Delving Into the Darkness}}. Keep in mind the following:
 
#*This is intended to be a solo instance. However it can be done as a group. Remember that each person who has the quest must get close enough to the terraporter to get a quest update before being pulled into the zone. This can be accomplished by simply telling everyone to let the last person who approaches do the clicking (risky because of abductors) or by having one person at a time approach and click on the terraporter and the rest of the group members hang back far enough not to be drawn into the instance with that person.
 
#*Do not allow yourself to be attacked by any [[Tesch Mal abductor|abductor]] gnolls guarding the terraporter. If you are captured or killed by the abductor, you will be sent to a different instance called {{Zone|Sundered Splitpaw: Captive Audience}} which does ''not'' advance this quest.
 
 
===Find the Gem===
 
===Find the Gem===
 
Once inside, you must find what the cave has to do with the gem. To do this, you need to open up a chest located at the bottom of the dungeon.
 
Once inside, you must find what the cave has to do with the gem. To do this, you need to open up a chest located at the bottom of the dungeon.
#The copper key that unlocks the chest is held by {{Named|The Tesch Val Fanatic}}. He is found at {{Loc|-126|-68|-99}}. Once you have slain the Fanatic and obtained the key, you'll find that the chest is located on top of a pillar nearby, far out of reach.
+
#The [[a copper key|copper key]] that unlocks the chest is held by {{Named|The Tesch Val Fanatic}}, located at {{Loc|-126|-68|-99}}.
#Find the crates lying throughout the zone and stack them one on top of the other at the base of the pillar to build yourself a staircase up to the chest.
+
#*You can invis all the way in and out except for the fight with the Fanatic and the roamer immediately in front of him.
  +
#*The key drops even if The Tesch Val Fanatic is grayed out.
#Climb to the top of the pillar and open the chest (everyone in the group can do this). When you open the chest you will find [[a slightly glowing shard]].
 
  +
#Once you have slain the Fanatic and obtained the key, you'll find that the chest is located on top of a pillar nearby. Find the three crates lying nearby and stack them one on top of the other at the base of the pillar to build yourself a staircase up to the chest. There are other crates in the zone if needed.
#Examine the slightly glowing shard while still in the zone to make it fuse together with the original [[a darkened azure shard]]. The new shard will disappear and then update your quest journal.
 
 
#Climb to the top of the pillar and have the person who looted the [[a copper key|copper key]] open the chest. They will recieve [[a slightly glowing shard]].
#You can now exit via the terraporter at the entrance at {{Loc|-54|-65|-226}} to proceed with the quest. (There's a broken terraporter nearby, so don't confuse the two.) You will end up in {{POI|Village of Thundermist}} in {{Zone|The Thundering Steppes}}.
 
  +
#*Other group members will have to right click on the opened chest and choose to take ''a slightly glowing shard''.
 
#Examine ''a slightly glowing shard'' while still in the zone to make it fuse together with [[a darkened azure shard]]. ''A slightly glowing shard'' will disappear and your quest journal will be updated. Only the person that has the key and opens the chest will get the update automatically; everyone else in the group must right-click the chest to get their update.
 
#You can now exit via the terraporter at the entrance: {{Loc|-54|-65|-226}}. You will end up in {{POI|Village of Thundermist}} in {{Zone|The Thundering Steppes}}.
  +
#Proceed to the entrance to [[Sundered Splitpaw: Upper Tunnels|Splitpaw Lair]] in [[The Thundering Steppes]] at {{Loc|171|5|1053}}.
   
== Reward ==
+
==Reward==
* [[a slightly glowing shard]] - Examine it and it will merge with your [[a darkened shard]], letting you access the rest of the Splitpaw Adventure Pack
+
* [[a slightly glowing shard]] - Examine it and it will merge with your [[A darkened azure shard]], letting you access the rest of the Splitpaw Adventure Pack. It will also grant you the Gnollish language if you do not already have it.
 
[[Category:Access Quests]]

Revision as of 07:09, 12 June 2020

Splitpaw Delving into the Darkness Map

Map by EQ2MAP

EverQuest 2 Quest Information
Journal Category Thundering Steppes
Introduced Splitpaw Saga
Journal Level Scales with player level upto level 60
Journal Difficulty Epic
Starting Zone The Thundering Steppes more
How to Start (see below)
part of: Splitpaw Saga Timeline
Preceded by:
none
Followed by:
A Darkened Shard, Part 2
NOTE: User_comment.png A discussion page exists which may contain more information

What does this information mean?

Starting the Quest

To start the quest you must examine a darkened azure shard or zone into The Thundering Steppes with a darkened azure shard in your inventory. If you didn't receive a darkened azure shard in the mail or reward claims then right-click and 'use' one of the four terraporters found in The Thundering Steppes. The item will automatically be placed in your inventory. Terraporter locations are:

  • 548, -1, -507 ) Copy
  • 710, -2, -414 ) Copy
  • 1023, -1, -247 ) Copy
  • 1267, -3, -208 ) Copy

Notes

  • This is the first quest of the Splitpaw Saga. All quests and zones in the Splitpaw Saga can be completed and entered whether the player has purchased the adventure pack or not.

Steps

  1. Examining a darkened azure shard will cause a 3D model of a terraporter cairn to appear in front of the character. Approach one of the terraporters found at the locations listed above to update the quest.
  2. Click on the cairn to enter the instance Sundered Splitpaw: Delving Into the Darkness.
    • Be sure to get your quest update before clicking on the terraporter.
    • This is intended to be a solo instance, however, it can be done as a group. Each person who has the quest must be close enough to the terraporter to get a quest update before being pulled into the zone.
    • Do not allow yourself to be attacked by a Tesch Mal abductor, one of the gnolls guarding a terraporter. If one of them touches you, you will be instantly teleported to a different instance called, Sundered Splitpaw: Captive Audience, which is not related to this quest at all.

Find the Gem

Once inside, you must find what the cave has to do with the gem. To do this, you need to open up a chest located at the bottom of the dungeon.

  1. The copper key that unlocks the chest is held by The Tesch Val Fanatic, located at ( -126, -68, -99 ) Copy.
    • You can invis all the way in and out except for the fight with the Fanatic and the roamer immediately in front of him.
    • The key drops even if The Tesch Val Fanatic is grayed out.
  2. Once you have slain the Fanatic and obtained the key, you'll find that the chest is located on top of a pillar nearby. Find the three crates lying nearby and stack them one on top of the other at the base of the pillar to build yourself a staircase up to the chest. There are other crates in the zone if needed.
  3. Climb to the top of the pillar and have the person who looted the copper key open the chest. They will recieve a slightly glowing shard.
    • Other group members will have to right click on the opened chest and choose to take a slightly glowing shard.
  4. Examine a slightly glowing shard while still in the zone to make it fuse together with a darkened azure shard. A slightly glowing shard will disappear and your quest journal will be updated. Only the person that has the key and opens the chest will get the update automatically; everyone else in the group must right-click the chest to get their update.
  5. You can now exit via the terraporter at the entrance: ( -54, -65, -226 ) Copy. You will end up in Village of Thundermist in The Thundering Steppes.
  6. Proceed to the entrance to Splitpaw Lair in The Thundering Steppes at ( 171, 5, 1053 ) Copy.

Reward