hregen | # In-Combat Health Regeneration Per Tick | pregen | # In-Combat Power Regeneration Per Tick | toughness | # Toughness |
---|---|---|---|---|---|
multi | #% Multi Attack Chance | dps | #% Damage Per Second | aspeed | #% Attack Speed |
potency | #% Potency | crit | #% Crit Chance | critbonus | #% Crit Bonus |
hategain | # or -# Hate Gain | abmod | +# Ability Modifier | accuracy | #% Accuracy |
bchance | #% Block Chance | epc | #% Extra Parry Chance | erc | #% Extra Riposte Chance |
edc | #% Extra Dodge Chance | mitinc | #% Mitigation Increase | maxpow | # Max Power |
mspeed | # Mount Speed | icrspeed | # In-Combat Run Speed | ocrspeed | # Out of Combat Run Speed |
acspeed | #% Ability Casting Speed | arspeed | #% Ability Reuse Speed | srspeed | #% Spell Reuse Speed |
ripostedmg | #% Riposte Damage | aeauto | #% AE Autoattack Chance | strike | #% Strikethrough |
It's allso possible to add other common bluestats by useing {{EquipmentEffect|Fullname of the Effect|I to n}}
for the effectlist and {{EquipEffectDesc|Fullname of the Effect|I to n}}
for the effectdesc.
You've preloaded the template used for ALL equipable gear in the game (weapons/armor/charms), but this one is setup for new ARMOR (weapon specific fields are removed)
Note: Not all available fields are shown above, if you cannot find a field that fits your needs,
please check the documentation on Template:EquipInformation for COMPLETE listing.
slot=Shield
instead of wtype
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