The Nest of the Great Egg



Accessible from Whisperwind Isle (-674, -20, -501).

Zone-In
Nothing here but a climb wall to take you down.

Aggressor-room
Several are fighting it out with the beseiged Hooluks. Kill all of the Vultaks before you engage, who is easy to kill. Climb down the hole on the east side of the room to progress.

/-room
/ both drop an item used to activate the lift later on, but no other loot yet seen. Clear the area, kill the names and move on west.

Taskmaster-room
This room is a large hallway with both roaming and stationary encounters. Clear everything and move towards. Even though both of the doorways SW/NW of have roaming mobs, you will have no problem pulling  without aggroing them.

Council-room
Crowded with mobs this room might look confusing. Be patient & pull out. Be aware of who is located at the east wall of the room. Once you have enough space to kill I suggest you pull him out. He has a lot of HP and a nasty AE, so consider keeping non-melee outside the 20m-line.

Climb up the glass wall on its east side to continue. I advice that you stay on the wall and get ready.



Kettle-area
Once up the glass wall, you are likely to be attacked by two mobs. Have your tank climb up first and then the rest.

The named of this area is, who is much harder than earlier nameds. There are several roamers and stationary mobs in this area, most of which have a large aggro radius, even through walls/doorways. Clear the area and kill.

In the east room you will find an activable lift. Once this lift has been used, it can only be sent back down from above. Send it back once you reach the top.

Egg-room

 * 1) The Gorgs: Once the lift arrives at the top, you will have around 5-10 sec. until you will be attacked by a group of.
 * You can now take a break before proceeding with the birds. Also note: Send lift back down now, in case of wipe.


 * 1) Mystics: The birds eating the egg are 4 . They all appear to attack at once.
 * WARNING: You will instantly be attacked by the next encounter. Consider leaving the last alive until you are ready.


 * 1) Gilded Guardians: The next encounter is a group of 6 Level 66
 * 2) Chamberlain X'Haviz: After you kill the 6, the Chamberlain X'Haviz will become aggro, but he will not rush after the group so stay back near the elevator and buff up. Level 67 ^^^ Heroic and does slashing damage around 3k per hit. Also has a 1.5kish AE DoT, divine based if I remember right. We found it hard to stay out of the AE and still be in casting range, practice required. Killed him last night after about 20 mins, used mez a lot :D He dropped a 69 Warlock master (Tumultous Maelstrom) and Gauntlets of the Chamberlain