Woodworker

Woodworkers produce ammunition (arrows and thrown weapons), bows, harvesting tools, powerful totems, and handcrafted wooden weapons such as staves, wands, batons, and pikes.

Components and Fuel
The crafting device of choice is of course the Woodworking Table. Sandpaper of differing types is the fuel required for all woodworking recipes. Like all crafting classes, the cost of fuel increases as the tier increases. More (double) the amount of fuel is needed for rare recipes as compared to common. Raw components for woodworkers include: wood, roots, hard metals, and hides. For all recipes excluding pikes, the primary component required for mastercrafted items is the rare wood. Pikes require a rare hard metal as the primary component.

Harvesting Tools
Woodworkers are able to craft items that decrease the amount of time it takes to harvest. These items are equipable in the charm slot and must be attuned before the effects go into place. Effects from two tools do not stack with each other. Tools are available for tiers 3-6 only.

Type of tools:
 * Fishing Pole - Fishing
 * Pick - Mining
 * Saw - Foresting
 * Shovel - Gathering
 * Trap - Trapping

Shields
Woodworkers can create wooden shields. Metal shields are the domain of the armorsmith. The two types of shields available for production are bucklers and roundshields. Player-made bucklers can be used by all priests, berserkers and guardians, and paladins and shadowknights. Crafted roundshields, on the other hand, can be used by all scouts, warriors, and crusaders. Shields may be imbued to add a Sanguine proc that causes damage to the wearer's attacker with a certain % chance.

Totems
Totems are equippable (optional) charm slot items that provide buffs and special effects similar to potions.

Weapons
Info about woodcrafted weapons here.