Talk:Cap

History
- Chillispike 15:41, 11 June 2008 (UTC)
 * Stat
 * pre LU29 Stat Cap = (7 * Level) + 20
 * with LU29 Stat Cap = (15 * Level) + 20
 * Skill
 * pre LU29 Skill Cap = 6 * Level
 * with LU29 Skill Cap = 6.5 * Level
 * Mitigation
 * pre LU29 Mitigation Cap = 80 * Level = 80%
 * Total Mitigation / (100*Level) = Mitigation% vs. a mob the same level and ability
 * Example: A level 70 Guardian with 5000 mitigation would mitigate 5000/(100*70)=71.4% of a hit from a level 70 mob. If she buffed her mitigation up to 6000, she would mitigate 80% because 6000/(100*70)=85.7% which is above the cap. This only holds true for even level non-epic mobs. There is an unknown modifier for higher and lower level mobs as well as epics for determining mitigation, so the true cap is unknown at this time. For this reason it pays to have a higher mitigation than the cap.
 * with LU29 Mitigation Cap = 150 * Level = 75%
 * Mitigation increases result in increasing returns until (52.5 * Level) at which point mitigation suffers from diminishing returns.