Nektulos Forest

Revamps
Nektulos Forest has seen several revamps since release. Here are the most noteworthy changes:
 * LU37 is doing it again, with a revamp to make this zone "more playable". Stay tuned to find out just what that means...
 * The zone was connected to Neriak (via Darklight Wood) in Game Update 35 in May 2007. The monsters in the vicinity of Darklight Wood were reduced in level to make the transition easier for level 20 characters.
 * The zone was substantially revamped in Live Update 24 in June 2006. Most monsters moved to new locations, and new monsters were added.  Some of the changes included:
 * N'Mar's Ascent and the roads to the dock and Commonlands were made safer and guarded by neutral guards.
 * many hilltops were opened up to player travel; some of them also had monsters added.
 * new plants and features throughout the forest that don't like to be touched: rose of Innoruuk, hate blossom, spiteweed, soul leeches, and dead militia guards.
 * an additional solo quest line was added.
 * In LU37, Nektulos Forest gets another revamp to "make it more playable".

Quests
See the Nektulos Forest Timeline.

Instances

 * Lair of the Necromancer
 * Nektropos Castle
 * Nektropos Castle: The Return (aka Nek 2)
 * Nektropos Castle: Tribulation (aka Nek 3)
 * Cauldron Hollow
 * Cauldron Hollow: The Witches' Cove
 * Bloodline Chronicles (Adventure Pack}
 * D'Morte Burial Chambers
 * Underrot Caverns
 * Dire Hollow
 * Tombs of Night

Respawn Points

 * Commonlands gate - right at the zone in.
 * - tent is on the west bank, just south of the bridge.
 * - tent is on the southern shore
 * - LU37 is moving this tent to the Darklight Wood gate.