User:Chillispike/Crit hits

Basic Formula (excludeing debuffs)

 * (Max Dmg + 1) * Crit multiplier
 * Default Crit multiplier is 1,3 = Crit hit does 30% more damage then a normal max dmg attack

Crit hits + debuffs

 * How can a proc of 1k crit for 2k?
 * The secret behind this are debuffs.
 * It is possible to debuff a mob to like ~ -50%, if a mob is that heavy debuffed the all Dmg that is incoming 50% higher

Base and Bonus Damage

 * Base Damage increases the Min and the Max Damage of a spell.
 * higher non crit damage = Dps increase even spells don't crit
 * higher max = Higher Crit damage
 * Bonus Damage increases the Critmultiplier
 * Crit multiplier + 5 Bonus damage = 1,3 + 0,05 = 1,35 critmultiplier

Weapon choice
The crit amount of a Autoattack is a little different to calculate. Dual wielding:
 * (Max dmg + 1 + Max dmg - Min Dmg) * Crit multiplier
 * Example1: a weapon has a min dmg of 35 and a max dmg of 75
 * (75 + 1 + 75 - 35)*1,3= (150 - 34)*1,3 = 116 * 1,3
 * Example1: a weapon has a min dmg of 25 and a max dmg of 100
 * (100 + 1 + 100 - 25)*1,3= (200 - 24)*1,3 = 176 * 1,3
 * The Dmg spread between min and max didn't change that much but the crit dmg went up quite a bit.
 * If you dual wield a lot you should use weapons that have the same speed and match your casting timers of spell.
 * If your casting timers of are like 2 seconds then a weapon with 1.6sec delay is to fast for you.