Far Seas Ferrin Mission System

=Overview=

are part of a new reward system introduced with the launch of Altar of Malice. They are given as rewards to various missions.

=How to Earn =

Requirement

 * Level 98 is needed to get a Normal mission, a Daily mission or a Weekly mission
 * The 3 mission types exist in solo, advanced solo and heroic versions. They work like independent mission systems.
 * You can only have 1 Weekly mission.
 * You can only have 1 Daily mission.
 * You can only have 1 Normal mission for a given zone.
 * You can have a normal mission and a daily mission for the same zone.
 * It is possible to share missions if the above listed requirements are fulfilled and the mission is available from the quest giver at that time.

Daily Missions
at within  in  and  at  within  in, offers a daily mission for a Altar of Malice instance. This mission rewards 3 (advanced solo) or 5 (heroic) and at least, depending on the mission. (This quest will likely take the "Daily Double" nickname). The mission will change

Daily Solo Missons can be found in at: Daily Solo Missons can be found in at:
 * - Seagull Slaying
 * - The Great Truffle Hunt
 * - Reel'Em In
 * - Spinal Tap
 * - Scale Karrabukk's Peak The Mountaineer
 * - Bug Begone
 * - Highpass Holdup
 * - Coaxed to Kill
 * - Stegodon Savior
 * - Shadow Senshali
 * - Hidden Cache

Each Quest is timed, rewards and 3 Far Seas Ferrin in addition for doing them the first time you get an achievement and around

Weekly Missions
at within  in  and  at  within  in, offers a mission every week for Altar of Malice instances. The mission rewards 10 (solo), 15 /advanced solo), 15 (heroic) or ?? (epic) and at least . The weekly quest changes every Wednesday night.


 * There are 2 solo weekly missions one for and  - each quest asks you to kill 3 nameds within the zone (not instances) - The nameds are on a 30min timer onces they got killed, you can kill 1 named over and over for the updates

Normal Missions
at within  in  and  at  within  in, also a npc next to each zone in offers a mission to each of the instances. These missions give 1 (solo), 3 (advanced solo) or 5 (heroic) as their reward. The missions each have an 18 hour repeat timer after completion.

=Spending Far Seas Ferrin=
 * In the tower at in  are 2 Npcs for Runes and armor
 * The merchant in Phantom Sea sells the "lowest" Tear ones -- 0% base potency and 11 for each piece - name "Rune:"
 * Price 45 Far Seas Ferrin and some plats
 * The tradeskill merchant in Tranquil Sea sells the "medium" Tear ones 1% base potency and 11 for each piece - name "Mastercrafted Rune:"
 * Price 35 Far Seas Ferrin for the 1 Far Seas Kindling and 1 Blank Rune
 * Mobs can drop a Superior Rune the "highest" Tear ones 2% base potency and 11 for each piece - name "Superior Rune:"
 * Price 35 Far Seas Ferrin for the 1 Far Seas Kindling and 1 Blank Rune