User talk:Chillispike

if i have left you a message on your talk page, please reply there to keep the conversation together  

Bot "patch fix"
I disagree with what you've done with your bot with changing a patch of LU55 to Sentinel's Fate. This is not a valid blanket change. Sentinel's Fate is an expansion patch and is only available to those that own said expansion. LU55 patch items are available to anyone who owns the previous content at the time of the patch. Furthermore, precedence here at EQ2i is to have separate categories. Take Category:Rise of Kunark and Category:LU40. It's not the best example, but it does clearly show that the two things are quite different. Furthermore, it's best to discuss large blanket changes like this before running them to avoid situations like this. --lordebon 18:38, March 1, 2010 (UTC)
 * go for it, but please move the huge table toan own article with /Summary -- 14:51, July 20, 2015 (UTC)
 * I understand that such a ninja change with my bot isn't the best way, but i made it in the last expansion(s) (manualy) too :/
 * The point of the update for me isn't the fact that you need the expansion to get these quests but the fact that those changes came with the release of the expansion aka LU55.
 * In order to get those quests, POI's, nameds and so you need the Expansion the zones got released and not the current expansion yeah but it was a change with the release of the expansion.
 * An option would be that all quests are LU55, since they got added with that liveupdate, but to get those quests you need the expansion to travel to the new zones, but it would be a little confusing i think.
 * -- 19:08, March 1, 2010 (UTC)
 * It wasn't confusing to me in the past. A patch of LUxx means that it was released as a 'free' update to existing content. A patch with an expansion name means that the content was added in an expansion launch. Thus stuff that was added to TT was LU55 but stuff in SF was Sentinel's Fate. Should we start a forum topic on this to see what we should do going forward? I don't think there ever was an official policy on it, but the whole RoK vs LUxx thing just seemed to be SOP to me. --lordebon 22:30, March 1, 2010 (UTC)
 * I think your suggestion regarding LU55 vs TT makes sense, Lordebon. AndonSage 00:37, March 2, 2010 (UTC)

I have started to write down a forum post about it, but there many things i try to consider. I will add a link as soon as i started it. -- 12:55, March 2, 2010 (UTC)

Prestige AA
Hi, looking through all the AA stuff i found that we miss all the new and shiny Prestige AA (Crafter stuff is missing as well i think). As you did the Heroic stuff so nicely and i think i cant do it, would you maybe take a look at it and take care of the basic setup?--Xinturaia (talk) 13:05, November 22, 2012 (UTC)


 * It's on my todo list, i want to add the focus effects too that you can pick every 9 levels. i started some time ago with Coercer AAs and i think i gonna add the prestige there too since you can see it ingame in the nearly same way. -- 12:51, November 26, 2012 (UTC)


 * sounds great, thx for the effort. if you need any help with screenshots or else, just let me know. but i need detailed instructions ;) --Xinturaia (talk) 08:38, November 27, 2012 (UTC)

Ornate Crate of Goods
Hi Chillispike!

I finally have over 500 crit chance and was able to pick this up yesterday. I just noticed this stub page (Ornate Crate of Goods) and realized why you made the rename edit on my wikify page. I didn't have time to mess with it since the group was on a short break.

It appears that there are eight zones listed on the stub page with a potential of four drop types (chain, leather, etc) per zone. That's 32 *Ornate Crate of Goods* that would require a zone and type identifier. I'll be happy to refine the stub page if we can come to a consensus on the naming nomenclature.

Do we have to put this up for a vote or how does it work? The way it appears to me, there are two logical ways to name them:


 * 1) By zone + by type = Ornate Crate of Goods (Nexus Core - Chain)
 * 2) By type + by zone = Ornate Crate of Goods (Chain - Nexus Core)

and then set up the stub page either by zone:

Nexus Core:
 * Ornate Crate of Goods (Nexus Core - Chain)
 * Ornate Crate of Goods (Nexus Core - Leather)
 * etc...

High Keep:  or by type: 
 * Ornate Crate of Goods (High Keep - Chain)
 * Ornate Crate of Goods (High Keep - Leather)
 * etc...

Chain Armor:
 * Ornate Crate of Goods (Chain - Nexus Core)
 * Ornate Crate of Goods (Chain - High Keep)
 * etc...

Leather Armor:
 * Ornate Crate of Goods (Leather - Nexus Core)
 * Ornate Crate of Goods (Leather - High Keep)
 * etc...

How do we proceed? Thanks for your help!! 15:48, April 28, 2014 (UTC)


 * first of all my intention was to make it pop up somehow and i figured that's a good way to don't mess it up to much
 * If i would be looking after it then i would rather look be type then by Zone
 * considerung that the Crate of Goods com also from Heroic instance and are Arcane or Potent then it makes it even harder to name them Correctly
 * I'll try to take a look at the NPC for normal Quests since you can see the name of the Crate there too. as far as i remember the name was something like "Crate of Goods (Cloth)" or so
 * So maybe we should even think of "Ornate Crate of Goods (Leather) - High Keep Solo" and "Ornate Crate of Goods (Leather) - High Keep"
 * I would try to take a look at the Heroic ones and define a naming pattern there, so it's easier to find a Naming Pattern for the solo ones.
 * the good thing is that the DD rewards the same as the normal Mission for the zone
 * -- 15:58, April 28, 2014 (UTC)


 * Since I'm pretty new to, and unfamiliar with, the Vesspyr Isle zone and instances, I'll defer to your judgement. I like the lead stub page since it can serve as a central location for those crates and all their iterations. I was also unaware of the arcane and potent varieties. That puts a third layer of complexity to the naming.


 * From my perspective I was going to say that the *obtain* field could be used to distinguish between the solo and heroic instances but that would only be valid if the crates included the same equipment. Are the stats and equipment different between instances?


 * Do you happen to have a list of the crates, their zones and the itemlinks? If so I could start studying them and assisting in getting this lined out. 16:29, April 28, 2014 (UTC)


 * Yes there is a difference, you can only get Cryptic gear from solo instance (T1), Arcane Gear from the Group Instances within Vesspyr Islands and Potent Gear from the Temple of Veeshan Group Instances.
 * The crates from the Group Instances are "rather easy" to get looked over, because they don't drop from the last named there you need to pick up a Quest for it at Falinpool, the npc that looks like a wyvern has the normal quests and you can see all the crates each zone there.
 * I'll try to get a list together, but may takes 3 days till i find the time to do it
 * -- 16:35, April 28, 2014 (UTC)


 * Thanks much! No worries about time, take ALL you need! I'm currently working on a bunch of RfG and replacement recipe books and each one is taking quite some time with the associated research... I also have plenty to keep me busy for the foreseeable future in the redlinks! Thanks for the info and assistance. Have a great day! 18:43, April 28, 2014 (UTC)

Hmmm... I went to Falinpol today and picked up quests from Onerind Fe'Dhar (Wyvern - Dungeon missions), Anex (Drakota - Daily missions) and Veehzz the Bloodwing (Droag - Weekly missions) and the only rewards I see are Draconic Etyma. Where can I see the crates as reward items?

EDIT - Sorry! I just found them. I'll start getting a list put together. 18:02, May 1, 2014 (UTC)

Armor Crates
Hi Chilli!

I went through the quest givers in Falinpol and found that the quest reward crates are all named Crate of Xxxx Armor (where Xxxx = Chain, Cloth, Leather and Plate). See the list at User:Paceyourself/Sandbox2. The *arcane* and *potent* specifiers aren't named on the actual crate - but only indicate the items contained within.

The crate that started this discussion is an Ornate Crate of Goods which appears to be a drop only item as opposed to being a quest reward...

This is getting confusing. Do you foresee a stub page for the Ornate Crate... drop items and then a separate stub page for the Crate of Xxxx... quest rewards? 19:12, May 1, 2014 (UTC)

EDIT - After looking at the differences between the "Ornate" drops and the "Crate of" quest rewards, it appears that the drop crates contain equipment other than armor (runes, bracelets, rings, etc) and the quest rewards are the armor and weapon items. This may make a difference... 19:19, May 1, 2014 (UTC)

Recent edit
Hi Chilli,

I saw your (Rl Ding) edit... Happy Birthday!!!

14:02, June 6, 2014 (UTC)

hi Chillispike
Hi Chillspike ^_^

I wanted to know where I can find out what is the best points to add and how to build them or allocate them for my character ... i try and it seems to do it automatically ? also do I choose just one tree or what ...lol i am so confused ? TY for any help you can give me. (76.177.23.228 15:06, August 8, 2014 (UTC))
 * who where what? May contact me ingame on Sanji :)-- 00:02, August 9, 2014 (UTC)

Need your input
Hi Chilli!

Can you weigh in on the armor set image placement? We've achieved some consensus at the bottom of this post. Once we're all in agreement I'll start incorporating it into my articles and edits. Thank you! 18:37, August 9, 2014 (UTC)

Nah man you are right. I messed up the name =( Thank you for fixing it! =D

WillamMT (talk) 01:33, August 10, 2014 (UTC)WillamMT

Monster race question
Hey boss. I'm planning to get to work on the monsters in The Forsaken City, but there's something I wanted to ask about before I start writing articles. All the ghost-looking enemies in the zone? Ghost mastery attack doesn't work on them, and according to Zam they're not flagged as ghosts. Yet they drop ghost L&L bits. According to Zam, the only unusual thing they're flagged as is "phantasmal," and "phantasmal" seems to be one of those weird flags that doesn't mean anything in particular.

I was leaning towards making a race page for Phantom - I didn't want to call them Ghosts since ghost mastery attacks don't work on them - but I thought I'd ask before doing anything. Jeff (talk·stalk) 21:49, August 29, 2014 (UTC)
 * Good question, i'm not to sure about every class all the time as well, so i just do them by the look even it's not 100% correct.
 * Let's see about "splitting"
 * Ghost looks like Ghost drop L&L and Master Strikes works on them
 * Phantom looks like Ghost drop L&L but Master Strikes doesn't works on them
 * But what with Mobs that look like Ghosts, don't drop L&L but Master Strike works on them?
 * Hmm looks like a lot of work to verify each and every :/
 * Tbh i would just call em Ghosts, and if the master strike is relevant for that mob in some way it's possible to add a note
 * -- 22:09, August 30, 2014 (UTC)


 * Part of the issue is, from what I've seen, "Race" isn't a single field that each creature has one of. Instead, they're more like optional flags that put the mobs in certain groups... e.g., "Ghost" means it'll take hits from L&L abilities, but there are other race flags that will cause it to drop Ghost L&L items even though it won't be able to be hit by the ability. Like Chilli says, I'd just go with what makes the most sense given what you know. If the L&L doesn't work, I'd call it a phantom since it's not a true "Ghost" per se, but honestly calling it a ghost is just as acceptable since it is dropping the parts and it physically appears to be a ghost. When SOE muddles the distinction like that, there's not much we can do unless we complicate what we show, and that is stymied by the lack of census data for mobs; that similar kind of data is what ZAM used to get and is how they have all those weird, multiple races on mobs they had data for. --lordebon (talk) 15:48, August 31, 2014 (UTC)

Velium Tempest
Hi Chilli,

How do we handle an equipment effect like Velium Tempest? I had two of them pop up today and they don't follow the regular pattern of number differences between levels.

Example 1 - Velium Tempest II Example 2 - Velium Tempest IV

Velium Tempest II doesn't have the line item:
 * Decreases Mitigation of target encounter vs elemental damage by XXXX

and the last two lines:
 * If adorned on the same item, this effect will not stack with itself.
 * Cannot be modified except by direct means.

Do we need to create two different ? One for II and one for IV? (and a separate one for I, III, V, etc?) 22:27, September 6, 2014 (UTC)


 * Done ;)
 * I did it with some coding, the comment lines are needed to make the look right
 * -- 18:32, September 7, 2014 (UTC)

''
 * Wow! You're awesome! Thank you! 15:40, September 8, 2014 (UTC)

trouble signing up
how do you sign up I dont see an option to sign up

Felric1971
 * at the top right you should see a link called Signup 12:34, September 15, 2014 (UTC)

Loc template accepting ingame loc style
Heyas, is there a way that the  template could accept the ingame comma-separated style? Converting coords like 1,2,3 to 1|2|3 is quite cumbersome ;-) and it should be possible to automate that imo --Alinor (talk) 14:11, November 5, 2014 (UTC)
 * I'll see if i find a way .. i think the POI does it allready that way -- 16:12, November 5, 2014 (UTC)
 * Something like  should work, at least according to the official mediawiki help files, but for some reason it doesn't... I tried with User:Alinor/Template:loc w/o luck :(
 * It will be more like  but i need to think about a way to catch missing loc information, when someone writes
 * -- 11:44, November 6, 2014 (UTC)

AoM instance names
Hi Chilli, do we really want to have a separate page for each incarnation of the AoM instances (solo, AS, heroic1, heroic2, raid) when the inhabitants are basically all the same and only difference is that they are stronger and require more attention to their script? --Alinor (talk) 13:56, November 26, 2014 (UTC)
 * not only the "script" is different, they also have a thier own reset timer and because of that fact we do sperate the instances.
 * Thinking of it .. some quests need be done in the solo instance and some in the heroic version of the instance -- 23:53, November 26, 2014 (UTC)

What about the nameds itself, it seems in ToV we followed different paths, for example Purtog (solo+heroic on one page) or Grendish the Betrayer (no heroic page, page title basically wrong) or Welkus, Guardian of Wurms (Advanced Solo).

I see three options:
 * One page for every named to keep things separated with one disambig page like Gudre Blackhand pointing to the various incarnations of the dude. However many pages means that many edits have to be done and I am afraid in the end nothing is maintained or only half which is almost as bad. Additionally it hasn't been done consistently before anyways and again here we have the problem, that the strat might differ only little in the various instances of the castle. I could imagine that one kind sould adds the strat to one page but not to the other pages which does not help anyone. The second option would workaround this problem:
 * One page per named for example like Purtog or The Vathsis. (ugly imo)
 * Then again, with regard to the strat, despite there is a strat policy, it was never enforced and is not lived as far as I can see. Personally I like the "strat in form of a walkthrough" on the zone page better. Again, here it helps not to split the zones into various pages depending on difficulty. The walkthru could be on the disambig page though

--Alinor (talk) 09:41, December 2, 2014 (UTC)


 * I did yesterday the "first" instance for the Shattered Sea Timeline and i noticed that not every named is in every Version of the Instances (Solo-Heroic) mostly.
 * in the caverns solo the first named is the one on the right the named that calls the flying adds and later on you just have to fight to the top and click a thingi there. at the last mob just dps adds spawn ( in the solo version)
 * In the heroic version is the first named one on the left that has a kinda nasty knockback and then comes the named on the right with the flying adds. Later on you have to fight to the top and click the thingi but after that you have to fight the encounter of 3 (warrior, healer and rooted dps). At the last named are dps adds and Healer adds spawning and he get's real nasty if you get his count up to 10.
 * So from what i see each version has different strats .. mostly just a little bit more complex but in some versions you also have to fight more if not different nameds
 * -- 09:13, December 12, 2014 (UTC)

Collections
I have a list of all collections and some of the rewards. i am not doing great with trying to update these. could u help?
 * Hi, sure let me take a look first ..
 * The expansion/patch is called "Altar of Malice" not "Alter of Malice"
 * The "category" in the template should be same like ingame, when you look at your Journal you'll see the collection items and below a line with "Category: name" that name should go here as far as i see are the collections from Altar of Malice all in the "Category: Altar of Malice"
 * We use "short terms" for the Reward types you can see an overview at here, make sure you allways use "rwdtype1". In case a Collection has more rewards use rwdtype2, rwdtype3 and rwdtype4
 * As far as i saw the most collections in Altar of Malice reward a house item, a collection item, 3 Far Seas Ferrin so the lines should look like:

rwdtype1 = House| rwdtype2 = Collection| rwdtype3 = Currency|
 * Oh and the rewards should start with * to get the look right
 * i went ahead and updated Foregone Artifacts you can see the changes here
 * If you have more questions please don't hesitate to ask
 * -- 09:49, January 8, 2015 (UTC)

Hello, I have a list of collections that need to be inputted but i am having issues doing so, is there anywhere i can post this complete list and have someone input for me? Thanks Diskahyz--Diskahyz (talk) 06:28, January 9, 2015 (UTC)
 * Not sure who :/
 * if you want to share the information of the collections you collected please go to Forum:Planning Forum pick a name like "AoM collections" and click on "Add new Topic" right next to it. In the new just add the information you got in the new post.
 * -- 09:33, January 9, 2015 (UTC)

Hi there
Hi there. I'm new to editing EQ2 Wiki pages and in figuring things out made some duplicate photo posts that need deleting! They are,  and.

Furthermore if I've goofed on the templates of the four pages I did tonight let me know and I'll make sure I do things correctly the next go-around as I'd like to contribute more in the future.

Thanks so much!

Isella (talk) 08:22, February 9, 2015 (UTC)


 * Hellos! thank you for your recent edits and since you asked i took a closer look :)
 * i checked Simple Roll of Fabric acording to the screenshot and itemlink the item is called "simple roll of fabric" i moved it to simple roll of fabric
 * since wikia thinks that articles have to start with a uppercase Char the item said "Simple roll of fabric", so i added the altname "simple roll of fabric" to get it right.
 * then i moved the File:Simple-Roll-of-Fabric.png to File:simple roll of fabric.png and removed the iname from the article (not really needed if the image as the same name as the image)
 * i left "Simple-Roll-of-Fabric-Screenshot.png" as it is, a better name would be "simple roll of fabric (Visible).png", because screenshot is a little bit to general no worries it's not totaly wrong i left it as it was.
 * ok now .. the desc is not complete so i added the following description
 * desc    =This item can be placed in any house type.This is a roll of finely woven fabric with a traditional Halas pattern.|
 * About the parameters: idesc is the description of the examine window (iname); idesc2 is the description of the preview window (iname2); desc is the description of the item, but when you use it the text "This item can be placed in any house type." get's overwriten so have to write that one as well if you wanna add a desc like "This is a roll of finely woven fabric with a traditional Halas pattern."
 * About the icons
 * We try to not name them after the item because more then 1 item uses the same icon so File:Icon Fabric Bolt Handcrafted.png would be better suited with a name like "Icon Fabric Bolt 01 (Uncommon).png", since handcrafted and uncommon items have the same background and there are maybe more fabric bolts.
 * Don't worry it's not "that" wrong. :)
 * Basics: please match the upper/lower case in game of the item. name the image after the item not a "-" instead of blank. Try to name the icons after something existing.
 * for items that need be removed please place on top of the article so we take a look easier into it. If you request a rename of an image please place  on top of the article
 * -- 16:28, February 9, 2015 (UTC)


 * Ah thank you so much! I'm already flubbing on file names so the rename code is coming in handy. Thanks again for all of the information! :)
 * Isella (talk) 08:25, February 10, 2015 (UTC)

Template Check
Hey Chilli! I wanted to make sure that I've got the following things done correctly as the equipment template wasn't letting me match exactly what was in my in-game screenshot. They are Truth Extractor, Questioner's Gem, Cultist Robes, and Illusory Arasai Effigy. The template mainly asked for levels of the equipment which there are none. I want to make sure they're in the right categories too since they're kind of both equipment but also quest items.

If there's a better way to do items like this let me know! Isella (talk) 03:18, February 17, 2015 (UTC)
 * Yes you got it right and there is a way to hide that kind of information :)
 * Use "-" as level to hide the level information, i updated all with it and on Cultist Robes i made mitigation with "-" aswell to hide the mitigation
 * -- 13:04, February 17, 2015 (UTC)

Stub Question
Got another question here! For things like collection quest pages, when is does a stub page not become a stub? Sort of wondering same for the wikify pages. If the quest rewards are still missing but say the names of the shinies are all there does that still require the stub/wikify tag? Or is that complete enough not to need one? Just asking to check accuracy on some pages I'm following to make sure they're all correct. Thanks so much! Isella (talk) 09:11, March 3, 2015 (UTC)
 * let me answer the other way around kinda
 * A stub of a collection would be when you only know the name of the collection and that it can be found in zone XY
 * Wikify is needed, when ..
 * .. it's just a simpel write down of a quest, an item or an Collection but no template used
 * .. a Template got loaded but the parameters needed for it are not or used to less used
 * .. just a image is loaded, but no template or further information
 * Wikify is not needed, when
 * .. the template says "xx missing"
 * .. the rewards are missing, better if you place on it
 * .. the next step of a quest is missing, better if you place on it
 * .. name of a npc, loc or just a simple information is missing, better if you place or  on it
 * -- 13:43, March 3, 2015 (UTC)

New Category
Hi again! In editing Tides of War I discovered the collection reward category for Ethereal collection rewards doesn't exist! I set up what could be a starter category page for it but looks like the powers of an admin are needed to put that kind of thing into effect since it has an effect on all of the collection reward pages that would give out Ethereal rewards. Hopefully I didn't flub here since there does seem to be a need for that category. Isella (talk) 08:31, March 7, 2015 (UTC)
 * done -- 18:48, March 8, 2015 (UTC)

The Fabled Pedestal of Sky
Sir:

Excuse me Please: I would like to address the recent edit to Barakah of the Day. I just last night did venture into The Fabled Pedestal of Sky, which was initially denied to me due having mentored down to 65, with the Statement "One has to be level 90 to enter." There was no option displayed to enter any other instance of The Pedestal of Sky. Upon speaking with the Servant there-in, the two dragons aggro'd at level 103 (I being restored to 95). Would it not be considered confusing to have a level 64 dragon indicated there-in, yet be denied to those under level 90?

Please help me understand if there are any gaps in my knowledge. Thank you kindly for your time.

Ceyarrecks aka Christopher A. Hunt. p.s. also, I am unsure if this is the best means to contact you in, so forgive me if this is in error or there is a better way I have yet to learn of. --Ceyarrecks (talk) 22:31, March 23, 2015 (UTC)
 * First of dropping a message on my or the admins talk page is the best way :)
 * about the zone and you edit.
 * there are 2 versions of the zone "The Pedestal of Sky" and "The Fabled Pedestal of Sky". Both are raid zones. the "non" fabled is the original from the first expansion Desert of Flames, the level cap was 60 at the time. The Fabled one is a revamped version of the old one meaned for level 90 to 95.
 * For the Pedestal of Sky is everyone needs the items to access it which drop from the servant in there as far as i remember. not 100% sure i'll look it up
 * -- 22:57, March 23, 2015 (UTC)
 * I remembered/looked up now.
 * Capturing Day and Night is the access quest for The Pedestal of Sky and the Servant drops one "Scale of the Master" (which every member will need) to access The Djinn Master's Prism.
 * The Fabled Pedestal of Sky and The Fabled Djinn Master's Prism only require to be level 90+ to enter.
 * -- 12:59, March 24, 2015 (UTC)

Sir:<BR> Thank you for the information.<BR> One more critical piece of information I am lacking, which I have been seeing also lacking across the Internet, that being, does these two dragons drop the coveted "a Silver Dragon Scale" and/or "a Golden Dragon Scale"?

--13:41, March 24, 2015 (UTC)Ceyarrecks (talk)Ceyarrecks aka Christopher A. Hunt.
 * Hi Ceyarrecks, just call me Chilli :)
 * Nope they don't drop that
 * A Silver Dragon scale is from Keeper of Silence in the Poets Palace
 * The "a Golden Dragon Scale" is the Scale of the Sun from the Keeper of Silence in the Poets Palace
 * Both information are found Capturing Day and Night on the quest as well
 * -- 18:33, March 24, 2015 (UTC)

Altar of Malice information
I was attempting to contribute Altar of Malice information, but after starting a Mission page that was missing, everything else I looked at was locked. I have three lore and legends in my task window that aren't complete or are missing; Allu'thoa, Awakened Aerakyn and Urzarach. I was also going to add name/loc to the weekly mission NPC. Sakshale (talk) 00:24, March 27, 2015 (UTC)
 * Please check Far Seas Ferrin Mission System that's where i started a write down. Npc for the quests should be there with name and location -- 17:55, March 27, 2015 (UTC)

Why do timeline quest npc links still show up red
it's currently 4:30 AM over here and I'm about to go to bed, please excuse me trying to keep this brief, or it has been covered before; point me at the correct reply place.

Why do timeline quest npc links still show up red, despite me just having created the page? i.e. from  for example. KatTales (talk) 11:28, June 22, 2015 (UTC)
 * fixed. sometimes the articles need a "blank" edit (edit and save without changeing anything), to force it to check it. The server does that automatically once a day. -- 16:34, June 22, 2015 (UTC)

Ok, thank you for the reply. I will do that from now on. KatTales (talk) 18:05, June 22, 2015 (UTC)

please take a look at
Can you take a look at Advanced Jeweler Volume 93 and see if i did it right?<BR> I'm asking because of the results of 91/92 here, link provided for your clicking convienence, Advanced Jeweler Volume 92

I used the results of eq2wire's 93 itemlink in game to confirm, I guess..? although there's two such results there, so.. KatTales (talk)
 * I think 91 and 92 got added without the spells so ppl can read up how to get it.
 * About the linking for example  
 * The parameter 1 links to the combat art Blackguard VII with all his versions and parameter 2 is the name you will see instead "Rune of Blackguard VII (Expert)"
 * It's the same actually when you link with.
 * When you only use parameter 1 it will link to parameter 1 and show parameter 1.
 * When you use parameter 1 and 2 it will link to parameter 1 and show parameter 2.
 * -- 14:06, June 27, 2015 (UTC)

Gotcha, I knew that, I just wasn't sure which was the correct.. I went with what I saw, so, yeah.. so spell first, then recipe name 2nd. KatTales (talk) 17:43, June 27, 2015 (UTC)

Gods Sidebar?
The sidebar on the Gods page needs to be updated now that Erollisi has returned, but I can't see how to get at it. -- (Talk) 23:48, July 7, 2015 (UTC)
 * done -- 07:55, July 8, 2015 (UTC)

Erollisi Deity Icon
Checking the EQ2 Deity Logos page, we're missing Erollisi. I dunno how the magic was done to extract the images for the other gods. -- (Talk) 18:01, July 8, 2015 (UTC)
 * hmm i could add it to the Category if there is icon uploaded/used :/ any idea where we could find one ? I'll see if i can find one somewhere -- 20:56, July 8, 2015 (UTC)
 * When you pray at an altar, the images show up as the background art behind the blessings and miracles. I believe that these were pulled from the actual graphic files. I'll play with it some, since obviously I ain't playing any EQ2 today. --[[Image:Sigrdrifa_(sig).png|User:Sigrdrifa|link=User:Sigrdrifa]] (Talk) 16:41, July 10, 2015 (UTC)
 * Hokay, the images we now have are from ...\EverQuest II\UI\Default\images\deity_symbol_godname.dds -- there are 14 of these, and none is Erollisi. I'll keep looking. --[[Image:Sigrdrifa_(sig).png|User:Sigrdrifa|link=User:Sigrdrifa]] (Talk) 16:51, July 10, 2015 (UTC)
 * I just checked the default ui folder and searched around for it. I think it's not that there like the others because Erollisi is a revamped deity.
 * The file "UI\Default\eq2ui_specialelements.xml" has nearly every deity in it, but not Erollisi :(
 * Can you get an Altar for her?, because the images that are uploaded are maybe the altar backgrounds.
 * If that is true, we use a Heart? like it is on the calender for the event.
 * -- 17:28, July 10, 2015 (UTC)
 * Kander said that the background art for the Erollisi altar is supposed to be put in with the gods revamp,whenever that happens. So I dunno, maybe a simple heart icon would be good for now. --[[Image:Sigrdrifa_(sig).png|User:Sigrdrifa|link=User:Sigrdrifa]] (Talk) 15:51, August 25, 2015 (UTC)

Linking subclasses
How do I do linking for subclasses: i.e. Windjammer Leather Handguards <- usable by warden, fury, bruiser, monk, and channeler (basically all leather..) I looked through the templates, couldn't find any?KatTales (talk) 23:21, July 8, 2015 (UTC)
 * Hi, it's a little hidden =)
 * On the Equiptemplate is a link at parameter classes, good hidden.
 * Easier prolly is : On each article the uses the equip Template, you'll find a line "What does this information mean?" that will lead you to Help:EquipInformation on that help page is a section called "Classes". Don't worry to much about the order of the classes, like Brawler, Fury, Monk, Warden = Brawler, Monk, Fury, Warden.
 * -- 08:24, July 9, 2015 (UTC)

Adding Relevant DDoS News
I think the front page EQ2i news should reflect the reality that Daybreak Games is under a DDoS attack. Suggested text:


 * EverQuest II, as well as other DBC games, is currently down due to a DDoS attack. A group of hackers calling themselves the Lizard Squad claims responsibility in retaliation for angry statements made by DBC CEO John Smedley his Twitter feed and on Reddit. EQ2 Wire has an excellent summary and is updating links to new coverage. There is no ETA yet for when the outage will be fixed.

-- (Talk) 16:14, July 10, 2015 (UTC)
 * I noticed yesterday somewhat, posted now. Short text and long text are added, because the blog thingi on the frontpage doesn't like links. -- 17:08, July 10, 2015 (UTC)

Couple quick questions
Hi Chilli! Couple quick questions. Touching up some of the colleciton quests I see on the main collection timeline certain quests are labeled "final meta" collections but some individual pages are calling these "meta meta" collections. For consistency's sake should they be all labeled "final meta" collections to match the main page?

Also while going through collection rewards I found there's no house furniture category for things like camp fires, fire pits, skewers, etc. Is that all right to make a "Fire Pit" sub category? I've forgotten how to do this myself. Thanks so much!

Isella (talk) 06:51, July 19, 2015 (UTC)
 * hmm. There are meta and meta meta as well, but the last one should be called Final meta yup. Ain't sure if meta is really needed there, but i don't mind it.
 * For the sub category yeah sure you can add em. If you use a little more general type like "Fire place" (subtype =Fire Place|) it will get start a new category.
 * on the new category page add " " and it's done, otherwise i will catch it at some point and clear it up.
 * -- 15:08, July 19, 2015 (UTC)


 * Sounds good! Just for future reference it should go Collection -> Meta -> Meta Meta -> Final Meta and if there's one less should it be Collection -> Meta -> Final Meta or do the Meta Meta? In other places there's also "Master Collections" instead of the "Meta" labels so I wanted to be sure. I'm on some bed rest so I've got time to kill for revamps! ;)
 * Isella (talk) 18:48, July 19, 2015 (UTC)
 * The last one should allways be "final"
 * From the looks of it the Fabled EOF is maybe even Collection -> Meta -> Meta Meta -> Meta Meta Meta -> Final Meta. I just hope the "meta" isn't to confusing :/ -- 21:16, July 19, 2015 (UTC)
 * That's what I was wondering, if there were too many rungs in the collection ladder if all the "meta" labels may get too crazy for users and other editors coming in (meta meta meta meta meta meta collection? Hehe). I'm not sure if something like Collection -> (label for everything in between) -> Final Collection or something similar would work to simplify a little? Collections sure got pretty involved as the game's progressed, that's for sure. :P
 * Isella (talk) 23:03, July 19, 2015 (UTC)
 * Stage or Tier would work. Like Collection -> Stage1 -> Stage2 -> Stage3 -> Final Stage or Collection -> Tier1 -> Tier2 -> Tier3 -> Final Tier
 * -- 07:16, July 20, 2015 (UTC)

Regarding Isella's observation on titling / references to collections, I already had this as one of a number of minor tidy-ups on my to-do list, but seeing this, I have already acted on this particular observation, standardizing on 'meta-meta-collection'. I have not quite completed the work I am planning on the Rum Cellar and EOF Fabled collection quest hierarchies, but it is getting close now. I certainly intend to add a "Summary" section to the Rum Cellar one, similar to the one I have already added for EOF Fabled. I still intend to go back and bring the whole content of the AOM Collection quest hierarchy into the same level of up-and-down cross-linking for the quest hierarchy, and the same structure, as I have been putting in place for the Rum Cellar hierarchy. When I have time. :) Felishanna (talk) 15:13, July 19, 2015 (UTC)
 * for the rum one is a Summary on the talkpage, could jsut copy that to main article and prolly to the /Summary article as well.
 * I think the rum one as a meta for blue, meta meta for green and a final meta one :/
 * -- 15:52, July 19, 2015 (UTC)

Linking to a category?
Totally unrelated but in my work in the pages like Simple Forge I bizarrely wasn't able to link back to the city merchant NPC category. I did a workaround just to have working links, but I couldn't find what the issue was with the internal links. Isella (talk) 23:03, July 19, 2015 (UTC)
 * Oh hehe, yeah that can be tricky =) If wanna you link to a Category use ":" as prefix like.
 * I went ahead and fixed Simple Forge. -- 07:16, July 20, 2015 (UTC)

AoM collection
A question for you if I may. The question concerns the main Collections page itself here: http://eq2.wikia.com/wiki/Collection_Quests_Timeline The EOF Fabled collections and the Rum Cellar collections are on their own timelines: http://eq2.wikia.com/wiki/Fabled_Echoes_of_Faydwer_Collection_Timeline http://eq2.wikia.com/wiki/Rum_Cellar_Campaign_Collection_Timeline These two expansion-specific timelines are now very neat and tidy. Back on the main collections page, a few of the EOF ones and all of the Rum Cellar ones were duplicated (it was me that added those Rum Cellar ones before I realized they were on the Rum Cellar timeline as well). So I have tidied it up by removing the duplicate list and just having a nice link to the expansion-specific timelines. So far so good. However, I now want to do the same for the AOM Collections. And I hesitate, because there is no timeline page for the AOM collections. I think there should be, it would be much tidier. Shall I just press ahead and create it? Felishanna (talk) 14:28, July 20, 2015 (UTC)
 * go for it, but please move the huge table to an own article with/Summary -- 14:54, July 20, 2015 (UTC)
 * Ok, all the AOM Collection quests have been updated to point to the new AOM collections timeline, and at the same time, I have updated the rewards to say '5 ferrins' and made the pages the same basic structure. I just have the rest of the content in the new AOM Collection timeline page itself to complete. Felishanna (talk) 11:31, July 21, 2015 (UTC)

Collection Quests Timeline
Was the intention for the AoM collection list and such to be completely removed? I think it was preferable to leave the list as it was before as it matched with the rest of the other collection timelines for the game. I've just lost my place of where I was with going in and filling in quest rewards and it was much easier to navigate as a list. Perhaps keep the simple list and have the detailed summary still linked at the top? Isella (talk) 05:56, July 22, 2015 (UTC)
 * The intention was to move it complettely yeah. If all the collections where in Collection Quests Timeline, the article would be ridicilous long. Even with just the Collection names and not the items as well.
 * We did the same with Tradeskill Timeline where the Quests at 80+ got seperated
 * There is a new Summary actually like Rum Cellar Campaign Collection Timeline/Summary it's shorter then the "old" list.
 * I'll see.. what can be we do ..
 * I suggest we "hide" the current breakdown but of course it can be viewed when you click on expand
 * In the "middle" we add just the collection names
 * -- 07:30, July 22, 2015 (UTC)
 * Thanks, that might work. I think it would make it more simple for others as well since the list of each individual item is already on each collection quest page. Less to scroll through on each timeline which means quicker browsing.
 * In the meantime I'll pull up the previous version of the Collection Quests Timeline and try to finish where I left off since everything's in a different order on the Altar of Malice Collection Timeline/Summary. I was quite unprepared for that change while in the middle of trying to work on things. :P
 * Should every single timeline on the main page look like those then? I can add that to my list of things to work on as I'd be up for that, but obviously it'd take some time to get through it all.
 * Isella (talk) 07:54, July 22, 2015 (UTC)

TLE Server Quests
From what I am reading on the forums, there are probably some new low-level quests in the starting cities and lord only knows what on the new Island they got. We probably need templates set up for TLE-only quests. I personally don't intend to roll a toon on a TLE server, so I won't be documenting them, but maybe someone will? -- (Talk) 13:35, August 13, 2015 (UTC)
 * Copied to Talk:Admins, please follow it there :) -- 16:39, August 13, 2015 (UTC)

World Event Aug 13, 2015
A world event,, has begin with today's patch. I'm starting on the good side. Evil-aligned starter is supposed to be in. This might be good to go on the current news page.

I'm not yet sure if the evil quest will have a different name and/or steps. -- (Talk) 14:52, August 13, 2015 (UTC)
 * Hmm best way disambig and sperate the 2 Quests. -- 16:40, August 13, 2015 (UTC)
 * The quests have different names. Good side is, evil is . --[[Image:Sigrdrifa_(sig).png|User:Sigrdrifa|link=User:Sigrdrifa]] (Talk) 22:36, August 13, 2015 (UTC)
 * added to the news, thanks for the info :) -- 17:43, August 14, 2015 (UTC)

How did you do it?
Chillispike:<BR> I really like the main page on this wiki? How did you do it? <BR> Find me here: crossout R2T9<BR> Thanks.<BR> R2T9
 * Hellos!
 * I ain't made the main page, it was Uberfuzzy :), actually he made lot of things (of course other admins as well).
 * but that doesn't mean i can't help =), how can i help ya?
 * On that note .. you may should protect the mainpage so not everyone can edit it (prevent vandalism) =)
 * -- 22:28, August 21, 2015 (UTC)

I left him a message...thanks for that. I just want to know how to make something like it. I will protect the main page, not that anyone else is editing it. The game is in CBT. R2T9


 * What I really wanted to know was how to do the Content section on your main page. It's neat and I like it. R2T9
 * Basically the main page calls a lot of sub templates. that way it's easier to read/edit<BR>
 * do you mean "Table of Contents" and "News"?<BR>
 * Table of Contents: is "just" Template:Main Page/contents like a article but in a Template
 * News: "grabs" every post from the Category:News that is from a listed admin source is MediaWiki:MainPageNews
 * -- 13:21, August 25, 2015 (UTC)

Front page "News" item for the Sundered Ground Expansion Prelude Event
Today opens the Sundered Ground Expansion Prelude Event. This World Event will run until 11:59PM PDT on Tuesday, November 3, 2015.

The ground has been sundered from below, spilling forth unrecognizable elementals bringing chaos and destruction to the lands of Norrath! Help defend the world of these arcane threats and assist of  in, or  of Kelethin's  in , in their search for answers.

I am starting and documenting it. I'll have my SK do the evil side shortly.


 * EDIT: Someone beat me to it:

-- (Talk) 16:28, September 24, 2015 (UTC)

hi
Hi Chillspike, for the record, I like you because you help out, I love this game, and I find this wiki very useful and like it. However I hate Wikipedia and all similar platforms. What we would crucify the NSA for (publicly outing our IP addresses), we cheerfully accept from websites. It's crazy. The solution? Create an account. So what? You were willing to sell me out in the first place. So under threat, you demand an email address? I don't think so. Ultimately this is just a game, and the less important something is, the easier it is to be pigheaded and moralistic. It's not much of a moral stand, but I'm making it. Can't imagine the world will turn on my decision here, but I'm still not signing my comment. If being helpful is not enough for a wiki then so be it. --???
 * first of all thank you for your edits.
 * Even if you don't use the 4~, you still "could" write your own signature -- Joe
 * Let me answer it this way, ... your IP is tracked by wikia in the history of each edit you make. Means i didn't "track" you down really, i only looked in the history to see "who" was it and added the unsigned. Why? because if you replay to a topic it's easier to see who was it. (was it the same like before or someone else?)
 * You share less information and can make some settings if you make an account and hardly get mail's from wikia at all (unless you set it to get more).
 * Also, if person mails you over the webside, it's visible in the wikia logs (by public).
 * -- 15:03, October 7, 2015 (UTC)