Factions

<!-- category:Alliz Raef Ew (Faction)  The Alliz Raef Ew are an unusual tribe of lizardmen that has come to dwell within the Desert of Ro. They have adapted to this arid environment, using the unfortunate victims of the inhospitable desert as a means of survival. Their reason for being centers around their god, a mythical giant reptile. category:Alliz Tae Ew (Faction) The Alliz Tae Ew are a cannibalistic tribe of lizardmen that live within the jungle of the Feerrott. These lizards are members of a cult of Fear called Thulians (Faction). They are cousins to the Alliz Evol Ew, whom they often feed upon as their dark lords instruct them to.   [[:category:Anaz Mal (Faction)  The Anaz Mal is a relatively obscure and hostile gnoll clan that dwells in the Desert of Ro. These gnolls have adapted to the hot environments of the desert. They have an unusual affinity towards all things undead.    category:Ashen Disciples (Faction)  The Ashen Disciples are the result of a philosophical split within the Ashen Order. Abandoning the virtues of tranquility and wisdom in favor of strength and discipline, these monks deny the existence of the old gods and seek to gain greater temporal power through strength of arms.    category:Ashen Order (Faction)  The Ashen Order is one of the oldest monk clans on Norrath, credited with establishing many of the founding principles of the monk. They removed themselves from society decades ago to seek a more humble life within their desert fortress of T'Narev    category:Asilian Fairies (Faction)  These faeries are a once demure community of fairies that now fight to survive in Nektulos Forest since being driven from the cataclysms of the Underfoot. They now find themselves in a war for resources with a fellow fairy community of Sullian Fairies.    category:Aravu Naga (Faction)  The Aravu Naga are a small group of exiles from the Shimmering Citadel. After being banished by the Djinn, they now only seek to right that single wrong.    category:Awakened (Faction)  Located within the floating islands of the Overrealm known as Dragon Isles, this alliance of powerful dragonkind threatens to take over all of Norrath.     B    category:Bazzt Bzzt Bixie Brood (Faction)  Descended from the great bixie queen, Bazzt Bzzt of the Plane of Sky, this bixie brood has recently found themselves in the Overrealm of Norrath    category:Blacktalon:Located within the desert islands of the [[Barren Sky, this clan of Aviaks is made up of loyal servants to the empire of the Awakened.    category:Bloodskull Orcs (Faction)  ;The Bloodskull Orcs are a relatively new clan of orcs that has begun to operate near the city of Freeport. Unlike the larger orc empires, the Bloodskulls do not seem to have a fortified capital nor do they seem to be interested in conquest.     C    category:Celestial Watch (Faction)  Acting as a beacon of benevolence, the Celestial Watch is the religious backbone of the Kingdom of Qeynos. This order praises the gods of Love, Valor and Honor.    category:Char'Gin (Faction)  The Char'Gin is a tribe of sdesert nomads that roam the desert lands of Ro. They are one of the affluent tribes of the desert and much of their wealth has come from their gift for mining.    category:Clan Crushbone (Faction)  The savage and cunning orcs of Clan Crushbone have long posed a threat to the inhabitants of Faydwer, maintaining one of the oldest and most feared orc empires on all of Norrath.    category:Concordium (Faction)  The Concordium consider themselves the keepers of the arcane arts. They weild their magic in defense of Qeynos and continue their research in arcane arts that may be used to better all Norrathians.    category:Court of Al'Afaz (Faction)  The denizens of the Court of Al'Afaz are as mysterious as they are powerful.    category:Court of the Blades (Faction)  The Court of the Blades is ruled by the Caliph of the Blades, Dukarem. Their primary responsibility is the protection of the city from the hostile creatures of the desert, chief of which are the orcs of Rujark.    category:Court of the Coin (Faction)  The Court of the Coin is led b ythe Caliph of Coin, Neriph. They control the flow of money in the city (Maj'Dul), including merchant transactions, banking and wagering. The Golden Sceptre is the center of the Dervin economy.    category:Court of Truth (Faction)  The Court of Truth is led by the Caliph of Truth, Ishara. Their primary responsibility is to gather and maintain the knowledge of the Dervish people. They also are heavily involved in the law making associated with the Arena Games.     D    category:Deathfist Orcs (Faction)  The Deathfist Empire is one of the greatest threats to the civilized societies of the Shattered Lands. This orc empire maintains a vast war machine that has claimed Zek, a former resource-rich forest island, as their new base of operations.    category:Drednever Expedition (Faction)  Before the Shattering, the Observers of Ak'Anon tasked the famous explorers Dabner Drednever and Ognit Ezertob with forming an expedition to explore new and uncharted lands.    category:D'Vinnian Court (Faction)  Emperor D'Vinn rules over the orcs of Clan Crushbone and leads the remnants of the Thexian army that once threated to conquer all of Faydwer.     E    category:Enchanted Reapers (Faction)  The Enchanted Reapers are the evil horde of beasts that invaded the Enchanted Lands. Their origin is a mystery. Their malevolent actions have brought sorrow upon a land once filled with happiness.     F    category:Far Seas Trading Company (Faction)  The Far Seas Trading Company rose to great heights during the Age of Cataclysms, created from the union of survivng seafarers. Their flotillas now act as a lifeline between societies great and small, often rescuing survivors while gathering resources within the Shattered Lands.    category:Forsaken City (Faction)       G    [[:category:Gazers of the Overrealm (Faction)  The orogin of these magical entities is a mystery. The answer may lie among the ruins of the Rending.    category:Gloompall Fairies (Faction)  These sinister fairies have made a home in the Tenebrous Tangle. Their alliance with the Gazers may not be as solid as it appears.    category:Goblins of Fire Peak (Faction)  This tribee of fire goblins have made their home in the burning caverns of Solusek's Eye.    category:Great Herd (Faction)  Roaming across the plains of the Thundering Steppes is the centaur society known only as the Great Herd. These centaurs have learned to live off the land and trust no one if they wish to survive the perils of the Age of Destiny.    category:Green Hoods (Faction)  The Green Hoods are an elite band of resistance fighters located in the Orcish Wastes. Before the Shattering, this force was a highly mobile regiment of the Qeynos Guard. They have since broken off to form their own organization while still aiding Qeynos whenever possible.    category:Guardians of the Vale (Faction)  The once large halfling nation has been reduced to a few staunch stouts that strive to exist within the Enchanted Lands. These are the Guardians of the Vale, a peaceful people forced to raise arms in order to defend against the evil that has overtaken their homeland.    category:Guardians of Thyr (Faction)  Deep within the fiery abyss of the volcanic lands dwell the Guardians of Thyr, cruel fire giants. From an underworld they call Thyr they act as the frontline defense of their master, the red dragon, Lord Nagafen.     H     I    category:Ironforge Exchange (Faction)  Overseeing all trade operation of Qeynos is the Ironforge Exhange. This is an ancient trade organization ruled by one of the most affluent trade families of the Kingdom of Qeynos.    category:Irontoe Brigade (Faction)  Tumpy's pals.     J     K    category:Kaentrik Bards (Faction)  The Kaentrik Bards are a group of famous master bards from the old age. They have gathered together to fight against the Djinn after learing the horrid secrets of what happens within the Shimmering Citadel.    category:Kromise (Faction)  Thundering across the frigid tundra of Everfrost is the Kromise, giants formed of frost and ice. These titanic brutes have long claimed the chilly Northlands and will not tolerate the presence of outlanders.     L    category:Lost Children of Marr (Faction)  Taken by the young dragon, Venekor, to the Overrealm as prizes and servants, thse frogloks have begun to slip from his grasp.     M    category:Maj'Dul Citizens (Faction)  The citizens of Maj'Dul can very easily trace their ancestry back to the Dervish cutthroats that roamed the Desert of Ro centuries ago.    category:Mystic Guardians (Faction)  The druidic creatures of the Mystic Guardians are devoted to protecting their surroundings from any sort of corruption that threatens the island of Mara.     N    category:Nizari (Faction)  These fierce maidens of the cold blade are rumored to be the children of the Ice Goddess, E'ci. They believe that only through intense combat and challenge can true honor be obtained.     O    category:Order of the Blade (Faction)      category:Ortallians (Faction)  The Ortallians are a desert dwelling caste of fanatical followers of Solusek Ro, a deity of flames. This small caste sprang up ages ago from a crusade started by a valorous orc named Ortallius.     P    category:Pirates of Gunthak (Faction)  These merciless brutes sail the seas of Norrath seeking weaker targets whose resources they can plunder. They have been known to go to great lengths to obtain rare and valuable treasure.     Q    category:Qeynos Guard (Faction)  The Qeynos Guard is the valarous defensive force of the Kingdom of Qeynos. They defend the city and residents of not only Qeynos, but also any ally of Qeynos in the continent of Karan.     R    category:Rujarkian Orcs (Faction)  The Rujarkian Empire is one of the largest and mightiest orc empires on Norrath. They have sway over all the other orc empires great and small. The Rujarkians maintain a vast fortress homeland built into what is left of the great Rujarkian Hills.    category:Runnyeye Goblins (Faction)  The Runnyeye Goblins have long been subjugated by their evil eye taskmasters, forced to toil and do battle at the whim of their powerful overlords. They can often be found salvaging what others would call refuse and bringing it back to their underground forges to be reshaped into tools of war.     S    category:Sabretooth Gnolls (Faction)  The Sabretooth Clan is the largest known clan of gnolls inhabiting the Shattered Lands. These gnolls are compirised of many smaller packs that have banded together to bring about the end of the great cities of men, whom the have viewed as eternal foe.    category:Sandscrawlers (Faction)  The Sandscrawlers are a clan of goblins located in the Pillars of Flame. They are terrible diplomats and tend to eat anything that they happen to kill.    category:Seamist Fairies (Faction)  These fairyfolke have long existed in the magical woodlands of the Enchanted Lands. Though these fairies generally maintain a docile nature, a few of their ilk have been driven to rage in an attempt to survive in a homeland ravaged by evil forces.    category:Steppes Settlers (Faction)  The residents of the Thundering Steppes once lived solitary lives, but the ravages of war and the wrath of nature have brought the settlers together to form this well-organized, yet loose-knit, society.    category:Strifewing (Faction)  Located within the desert islands of the Barren Sky, this clan of Vultaks is in constant conflict with the local Aviak clan known as the Blacktalon.    category:Sullian Fairies (Faction)  The Sullians are a community of fairies that have been driven from their subterranean homelands and now fight for survival within Nektulos Forest. The now find themselves in a war of resources with a fellow fairy community of Asilian Fairies.    category:Swiftrider Mercenaries (Faction)  The Swiftrider Mercenaries are the life line bewteen the warring factions of nomads found in the Desert of Ro. Their only goal is to make gold.     T    Awakened. The leader of the Temple is Harla Dar, high priestess of this mysterious dragon clan dwelling in the clouds.    category:Thexians (Faction)  The Thexians are dark elves that promote the return of traditional ways of the Teir'Dal, something that has vanished since their refuge within the walls for Freeport, a city of men. The Thexians operate in secrecy and seek only the alliance of Teir'Dal.    category:Thulian Knights  Crusaders of Fear, the amygdalans continue their directive to spread terror among all things.    category:Tunare (Faction)  The favor of Tunare, the goddess of Growth    category:Tunarian Alliance (Faction)  Taking their name from the goddess of nature, the Tunarian Alliance act as the elite scouts of Qeynos and defenders of the laws of nature. They are comprised of rangers and druids from throughout the Shattered Lands.     U     V     WXYZ    category:Windgazers (Faction)  The Windgazers are a small clan of Hooluks that live in seclusion within the isels of the Barren Sky. They hide themselves to avoid being constantly hunted by more aggressive and powerful aviak clans such as the Blacktalon and Strifewing    category:Windsisters (Faction)  The Windsisters are a group of Harpies dwelling in the Pillars of Flame. Be careful, as harpies are known to kill you just so they can eat your heart.    category:Whistling Fists Clan (Faction)  Founded centuries ago by the legendary Zan Fi, the Whistling Fists Clan was the original order of monks on Norrath. They refused to become an arm of the Combine Empire and sought solitude on the isolated island of Mara  -->