Zone Guide

Starting Zone
Your starting location depends on which city you chose during Character Creation. There are five starting locations available in EQ2. Each starting location is beside a city, but you'll begin your adventures outside of the city itself, and will be led to your city around level 8 or 10.
 * Darklight Wood: follow the quest line at from levels 1-5 and then at  for levels 6-10.  Before you leave T'Vatar for the deeper quest hubs, take the short walk to Neriak, City of Hate and explore the city.  You'll find more quests suitable for level 10 within.
 * Greater Faydark: follow the quest line in the for levels 1-5.  On your way through the long passage to, stop in the caves and do the several quests for the Shroom folk.  When you do emerge at Sapling Spur, you'll be slightly ahead of the quests there - but don't skip them.  The quests there and in nearby Kelethin will carry you past level 10.
 * Queen's Colony: the old tutorial island will easily take you to level 6. When you've finished the cave instance, take the boat to Qeynos and do the racial quest series that greets you.  Then visit the Qeynos adventure yards, starting with Oakmyst Forest.  You'll be at least level 10 when you finish these.
 * Outpost of the Overlord: the old tutorial island will easily take you to level 6. When you've finished the cave instance, take the boat to Freeport and do the racial quest series that greets you.  Then visit the Freeport adventure yards, starting with Sunken City and continuing with The Graveyard.  You will be at or near level 10 when you finish these.
 * Timorous Deep: follow the excellent quest lines that start around and continue through  and .  When you fly to, you will be at least level 10.  Before you continue questing here, take a few minutes to walk up the ramp into Gorowyn and explore the city.

Tier 2
Your starting zone leads you to the nearest Tier 2 zone. For a more interesting experience, you may wish to visit two of these Tier 2 zones before you reach level 20. Since these levels go quite quickly, you'll probably outlevel them before you can visit a third Tier 2 zone. This is your first opportunity to try a group dungeon if you wish; many players put off grouping until higher levels.
 * Antonica:
 * The Commonlands:
 * Darklight Wood: levels 10-20 are served by quests at, and can be done by good or evil characters (but if you're good then watch out for the road patrol guards). If you include the quests at the , then you should be level 20 by the time you exhaust all quests here.  The quest line does a half-hearted attempt to guide you to Butcherblock Mountains at the end.  You might like to proceed into Nektulos Forest instead, since it's next door - but if you do, don't take the nearest zone line to Nektulos.  Go back to Neriak's {{POI|Dockside Markets]] and use the teleporter there to Nektulos Forest instead.
 * Greater Faydark:
 * Timorous Deep: the quests at {{POI|Gorowyn Beach Outpost}} will take you to level 13 or so. After that, take the griffon to {{POI|Mok Rent}} and do the quest lines there.  More quests here will unlock as you proceed and gain levels.  You'll get outstanding gear and will quickly reach level 18 or 19.  Your last level may come from a few extra quests near Gorowyn itself.  Finally, the quest lines will take you to Butcherblock Mountains at level 20.

Tier 3

 * Butcherblock Mountains:
 * Nektulos Forest:
 * The Thundering Steppes:

Tier 4

 * The Enchanted Lands:
 * Zek, the Orcish Wastes:
 * The Feerrott:

Tier 5

 * Everfrost:
 * Lavastorm:
 * The Sinking Sands:
 * Steamfont Mountains:

Tier 6

 * The Lesser Faydark:
 * The Pillars of Flame:
 * Tenebrous Tangle:
 * The Mystic Lake:

Tier 7

 * The Barren Sky:
 * The Bonemire:
 * Loping Plains:
 * Kylong Plains:

Tier 8

 * Fens of Nathsar:
 * Jarsath Wastes:
 * Kunzar Jungle:
 * Moors of Ykesha: