Save the Pirates!

Quest Information
This quest is part 3 of a 3-quest series in the Antonica Timeline or the Commonlands Timeline.

Starting the Quest
.

Steps
When you enter the zone, you will appear on a dock with the Smarmy Sprocket ship behind you and and  directly in front of you. If you don't move from this spot when you zone in, the pirates on the dock should not attack you.


 * 1) Fight your way through the pirates on the dock to the prison in the center of the island.
 * 2) Right click on the prison door and select "Use". The gnomes will run up and blow open the door.
 * 3) Fight your way down to the first cell. Hail, who tells you to find the key to the cell he and are in.
 * 4) Take the doorway to the left of the fireplace (north) into a deeper part of the prison.
 * 5) Right-click the dead gnome at the end of the hallway of prison cells and take the keys you find. Be prepared to kill the jailed pirates once you take the keys.
 * 6) Return to to tell him you have the keys.
 * 7) Speak with.
 * 8) Take the doorway to the right of the fireplace (east) and kill in the first cell on your right in the hallway. Be prepared to kill the jailed pirates in the other cells once you start attacking the Captain.
 * 9) Optional: Consider hailing in the cell across from {NPC|Captain Jihannum}} to get the quest starter book  from  while you're there.
 * 10) Go back to the prison cell and hail again.  will run to the ship. Follow him to the ship and wait for the Admiral to arrive.
 * 11) Once arrives, hail him again to complete the quest.

Rewards

 * Coin
 * Your choice of one of the following:
 * Your choice of one of the following:
 * Your choice of one of the following: