Planes of Prophecy Timeline


 * Tradeskillers, please see the Planes of Prophecy Crafting Timeline.
 * Shiny hunters, please see the Planes of Prophecy Collection Timeline.

Requirements

 * Characters must be at least a level 100 Adventurer for these quests.
 * You kinda need to have 32k+ potency. With the starter gear available in Tishan's chest, along with 50 divine potency (available by running the Days of Summer event quests, or from Tishan's chest), your potency should be right around 32k.
 * Q: some extra potency isnt going to magically make us go from doing 40k damage to the 2+ million damage we should be doing
 * A: It absolutely will. Mobs in PoP mitigate a large amount of potency, so even what feels like a nominal increase can increase your actual damage by a large amount.
 * This zone has competing factions. See the Factions and Quests section for more details.
 * You must do the Signature quests to access the various instances.
 * You need to be at least a level 2 Artisan for the signature timeline.
 * You need to be at least a level 100 20 Artisan for Crossing At The Crossing to reach +50k faction with Pride Pakiat

Achievements
This zone offers the following achievements:
 * Destiny in the Planes of Prophecy rewards with a offhand weapon that can be upgraded. To earn the adventure achievement, you must complete the Signature timeline and get all 3 factions to +50k once. This includes the final quest for each faction; one faction after the other, not all 3 at once!
 * High Plains Drifter: Players who discover all of the teleport pads earn the, which also makes travel much faster!
 * It's So Magical!: an exploration achievement to complete while wandering the zone

Travel
To travel to the Plane of Magic, players must go to a spire in another zone (e.g. Enchanted Lands) or if a player is in a guild that has it, use the amenity in the form of the spire or wizard that creates a portal in the guild hall. The new zone's name will appear in the center of the map after interacting with the portal.
 * Within the Plane of Magic, players can use a flying mount to go from island to island or a teleport pad, similar to those found in other zones (e.g. Neriak).
 * This zone is very large. Unlocking the teleport pads first earns the achievement, High Plains Drifter and it makes travel much faster. Stocking up on Totem of Escape also speeds up inter-zone travel considerably.
 * For a map with the locations of each pad, see the Travel section of the main Plane of Magic page.

Free Gear
Near the zone-in point in the Plane of Magic at is Thisan's Lockbox. It contains free gear for level 100 characters based on class.
 * The gear pieces are slightly better than KA expert heroic and T1 raid gear. (15 resolve, and more health then the expert heroic gear)
 * Orange adorn slots have taken the place of old purple adorn slots.

Legacy of Power Signature Quests
As mentioned in the Requirements section, players must complete specific signature quests to access instances. All instances are accessed through the Coliseum of Valor first, which means the quests have a slight order.


 * 1) Legacy of Power: Secrets in an Arcane Land
 * 2) Legacy of Power: Hero's Devotion required to access the Coliseum of Valor
 * 3) Legacy of Power: An Innovative Approach required to access the "Plane of Innovation"
 * 4) Legacy of Power: Realm of the Plaguebringer required to access the "Plane of Disease"
 * 5) Legacy of Power: Through Storms and Mists required to access the "Torden, Bastion of Thunder"
 * 6) Legacy of Power: Glimpse of the Hereother
 * 7) Legacy of Power: Drawn to the Fire required to access the "Solusek Ro's Tower"
 * 8) Legacy of Power: Deep Trouble required to access the "Brackish Vaults" zones
 * 9) Legacy of Power: Tyrant's Throne required to access The Molten Throne and the raid zones

Factions and Quests
There are three competing Factions in the zone, each with its own quest line. All factions have NPCs for the broker, mender and so on.

It is impossible to have all 3 Factions at +50k at the same time. When characters gain positive faction for one you will lose the equal amount of previously gained faction with the others; however, when a character increases their faction above 20,000 for a single faction, they cannot drop below 20,000 by any means for that faction.


 * For repeatable faction quests: the quest journal tracks how much faction you need until your character will get new/more quests.
 * There is an achievement if you complete all three faction questlines, and it rewards a new offhand. Be sure to do the "capstone quest" for each faction before you switch though. See this forum post.
 * Pride Pakiat capstone quest is Reflection of Recollection
 * House Yrzu capstone quest is The Majestrix's Trust
 * House Vahla capstone quest is Dedication Rewarded
 * All require 50,000 faction, and reward a suffix title to end the faction quest line.
 * Amarat the Procurer in the Coliseum of Valor sells an upgraded Prestige version of the offhand reward for completing all faction timelines.

House Yrzu
Note: the quest timeline for this faction is not complete. Look for feathers. See quest series starter: at
 * 1) [106] The Queen's Favor


 * 1) [106] Light Studies
 * 2) repeatable quests
 * 3) *[106] Lighter Studies


 * 1) [106] Specific Resonance
 * 2) repeatable quests
 * 3) *[106] More Specific Resonance


 * 1) [106] An Eye for Art requires 1,000 House Yrzu (Faction)
 * 2) [106] Water Canvas


 * 1) [106] Further Applications


 * 1) [106] Shape the Future requires 1,000 House Yrzu (Faction)


 * 1) [106] Art Class Drop Out
 * 2) [106] Learning Their Place


 * 1) [105] Dress Code


 * 1) [106] Riddle Me This requires 8,500 House Yrzu (Faction)
 * 2) [105] Unusual Suspect
 * 3) [105] Right in the Nose


 * 1) [106] Take Me to Your Leader
 * 2) [106] No Pride to Speak Of


 * 1) [105] Furthering Education
 * 2) [105] Forbidden Studies


 * 1) [105] Teacher Conference


 * 1) [105] Cultural Understanding


 * 1) [105] Land Development
 * 2) [105] Professional Opinion
 * 3) [105] Eureka Moment
 * 4) [105] Scar Treatment
 * 5) [105] Terra Forma

Repeatable Quests requiring 23,500 House Yrzu (Faction)
 * [105] Retaking The Test from Hassetya
 * [105] Fount Duty from Ilarmna

Repeatable Quests requiring 32,500 House Yrzu (Faction)
 * [105] All's Wells from
 * [105] Tending Gardens from
 * [105] Vetted Rocks from
 * [105] Crystals in the Rough


 * 1) [106] The Majestrix's Trust requires 50,000 House Yrzu (Faction)

House Vahla
See quest series starter: at
 * 1) [106] Caught Slime-Handed
 * 2) [106] Steal It Back
 * 3) [106] Not for Breakfast
 * 4) repeatable quests:
 * 5) *[106] Steal It All Back
 * 6) *[106] Still Not for Breakfast


 * 1) [106] Here Comes the Bribe requires 1,000 House Vahla (Faction)


 * 1) [106] Subtle Differences requires 1,000 House Vahla (Faction)
 * 2) [106] Sure as Shell
 * 3) [106] A Subtle Ploy
 * 4) [106] Profit and Loss


 * 1) [106] Oh Ye, Of Riddle Faith
 * 2) [106] Sphinx Outside the Box


 * 1) [106] Assumed Identity
 * 2) [106] Teach a Man to Aetherfish
 * 3) [106] Nothing Subtle About It
 * 4) [106] Arcana Control
 * 5) [106] Seeds of Change


 * 1) [106] Fresh and Greasy
 * 2) [110] Koyame's Elemental Study


 * 1) [106] Doomsday Prep

Repeatable Quests requiring 20,500 House Vahla (Faction)
 * [106] Between a Rock and a Hard Beak from Koyame
 * [106] Removing Some Competition from Jihyon


 * 1) [106] Serving the Mindfold Matriarch requires 26,500 House Vahla (Faction)


 * 1) [106] Material Evidence
 * 2) [106] Counterfeit It to Win It


 * 1) [106] Following a Familiar Face
 * 2) [106] Show Not Tell


 * 1) [106] Mindfold Matriarch's Effective Plan requires 37,000 House Vahla (Faction)

Repeatable Quests requiring 32,500 House Vahla (Faction)
 * [106] Artifact Not Fiction from Pannaxxun
 * [106] Fawning Over Flora from Himaduri
 * [106] Clean Sweep the Grounds from Mindfold Matriarch Taneesha
 * [106] Dazzle and Delight from Mindfold Matriarch Taneesha
 * NOTE: After doing each once, you can choose to take EITHER Clean Sweep OR Dazzle, but not both at once.


 * 1) [106] Dedication Rewarded requires 50,000 House Vahla (Faction)

Pride Pakiat
See quest series starter:  at
 * 1) [106] The Introduction
 * 2) [106] Can't Step in the Same River Twice
 * 3) [106] The Missing Heart Leaves a Hole
 * 4) repeatable quests:
 * 5) *[106] Can't Step in the Same River Twice, Twice
 * 6) *[106] The Missing Heart Leaves Another Hole


 * 1) [106] Seven Tomes and No Sense requires -2,000 Pride Pakiat (Faction)
 * 2) [106] Perennial Complications
 * 3) [106] Stripped By Striplings


 * 1) [106] The Wick is Curiosity requires -2,000 Pride Pakiat (Faction)
 * 2) [106] The Candle is Learning
 * 3) [106] The Supreme Art of Teaching
 * 4) [106] Joy in Knowledge requires Stripped By Striplings


 * 1) [106] The Desired Golden Vessel
 * 2) [106] The Vexing Golden Coin
 * 3) [106] The Bloody Brutal Truth
 * 4) [106] Music From The Elder
 * 5) [106] The Seven Keystones to Success


 * 1) [106] Green Fruit For Rut
 * 2) [106] Operation Crustacean Station
 * 3) [106] The Mootuingo Objective
 * 4) repeatable quests: {Annoyance Alert! These will be taking one from faction 23,500 to "required" 30,100 for next in series}
 * 5) *[106] Green Fruit For Rut Part Duex
 * 6) *[106] Operation Crustacean Station Continuation


 * 1) [106] From Mind to Matter requires 30,100 Pride Pakiat (Faction)
 * 2) [106] The Punishment Due
 * 3) [106] Consoling the Souls
 * 4) [106] Consciousness With Objectification
 * 5) [106] The Crucible of Purpose
 * 6) [106] Crossing At The Crossing - this quest requires tradeskill 100 to complete

Repeatable quests requiring 39,000 Pride Pakiat (Faction)
 * [106] Consoling the Souls: A Contemplation from Khat-Ra Pakiat
 * [106] The Mootuingo Job from Izny Rut
 * [106] The River Job from Izle Tot
 * [106] The Starfire Collection from Ta-hetu


 * 1) [106] Reflection of Recollection requires 50,000 Pride Pakiat (Faction)

Timed Key Quests
Turning in the keys (PoP) hint it is NPCs not chests this time round.
 * [106] An Unusual Rod small golden rod with odd spear tip, nestled on top of rocks.
 * [106] Barrel of Monkeys an empty brown barrel.
 * [106] Chip Off the Old Block giant clickable+landable Aetherscar shard floating in mid air.
 * [106] Chronicles of Magic Meandering floating tome, spotted in Aetherscar, but probably has huge roam range just like the Tome in OF of KA.
 * [106] Curse You, Yrzu clickable scroll on table.
 * [106] Eight Orbs for Eight Pillars clickable chest behind furniture merchant Tanagh, in Khali'Vahla area.
 * [106] Pages Out of Place clickable book on the ground next to Meskhenar, Pakiat Bluffs
 * [106] Medallion Stallion small clickable box on the cliffs of Metetherial Plains near the river.
 * [110] Faction Reaction Satisfaction large cnidcara corpse on ground in Kandra Uplands.

Additional Quests
Amphitheater of Song Coliseum of Valor Public Quests
 * 1) [106] Ghost's Lost Score
 * 2) [106] Turn Loose the Ignus
 * 3) [106] Why Don't the Ayriegales Sing
 * 4) [106] Esper in the Deep Dark Forest
 * 5) [106] For the Voice She Once Had
 * 1) Weapon Leveling Training Quest: Conservation of Planar Energy
 * 2) * Available after the Signature Quests are complete and the player's character is level 110. The Destiny Achievement does not need to be complete for this quest to be offered.
 * Plane of Innovation PQ
 * Plane of Disease PQ
 * Tower of Solusek Ro PQ