Housing

Housing
Each character in Everquest 2 is entitled to buy a room or rooms in an inn or a house. The cost of housing depends on the size, quality and quantity of the rooms that they buy. Prices can range from a few silver to several platinum and a large number of status points. Housing also serves as a place from which a player is able to sell his or her goods to other players via the broker. The number of broker slots granted to the player ranges from 1 up to 6, and depends on the size and cost of the house.

Upkeep
As well as the initial cost, lodgers must pay an "upkeep" charge. This is normally a fraction of the cost of the house, due to be payed once every real-time week, though advance payments are accepted. Upkeep can consist of just coin, or coin and status points.

Furniture
Many players will want to decorate their houses with furniture, to add a personalised touch. In general furniture can be player made, or bought from a city merchant with status points and coin, though some special items are results of quests. Most heritage quests will give a reward that can optionally be placed in a house when not in use. Collection rewards also have at least one component that can be placed in your house. There are several types of furniture, each with a different function:


 * Decorative - Both player made and store bought. Can be placed in house. No other function
 * Rent reducing - These items, when examined will give a figure for rent status reduction. This will reduce the number of status points to be paid on each upkeep cycle.
 * Pet - Pets can be bought from a merchant, or claimed as an adventure reward after your everquest account has reached a certain age. Pets will wander around the house, and normally have several options (such as play dead, dance, etc) available when examined that will trigger various animations.
 * Tradeskill station - Tradeskill stations can be purchased from city merchants. The lower qualities of worktables limit the quality of the item being created.
 * Sales display - Depending on the size and quality of the house, players will be able to place one or more sales displays in their house. Sales displays are player made items (crafted by a carpenter) that can be used in a broker slot. Having put the sales display in the broker slot, a player may then visit their house, open the market bulletain board, examine the sales display and select place. This allows them to place the sales display in their house. Sales displays are advantageous because - as well as their large capacity enabling the sales of large numbers of goods - other players who are willing to travel will be able to buy these goods by visiting the seller's house and purchasing the item directly from the sales display. In doing this they are able to avoid the comission charged by the broker. Most sales displays are specialized and only allow one type of item to be placed within them (eg. bag stands may only contain bags), though salesman's crates are also available. These have no restrictions on the type of item they can hold. The capacity of the sales display depends on the wood used by the crafstman who made it.

Access
There are several levels of access to a player house, each level restricts the actions of the visiting player.


 * Owner
 * Trustee
 * Friend
 * Visitor
 * None

Reddaz 11:18, 27 January 2007 (CET)