Holdup II

Description
Severely decreases target's resistance to cold and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.

Effects

 * Decreases mitigation of target vs cold damage by 552.
 * Applies Snare. Lasts for 24 seconds.
 * Slows target by 42%
 * 5% chance to dispel when target receives hostile action.
 * 5% chance to dispel when target takes damage.

Additional Info
This information is for the adept 1 version of Tie Up.