Talk:The Introduction

If you're grouped
I play duo with my husband and this time we decided to use our mains to go through the content together. The Pride Pakiat timeline has a few quirks if you're in a group. Often, when you have a quest mob that spawns, it goes for the "other" person, or a merc. So with 4 of us, me, him, our 2 mercs... if you dont' get a hit on the scorpion before the merc kills it, you might not get credit (and you might not notice the merc stole it if it runs up a cliff to get to the other person's merc).

If you're really far apart when it spawns, it will run across the zone for the other person. This also happens with the bats later on. I assume this will be fixed, and it's a special situation, so there's no reason to mess up the main page, but this note is here for those who are looking for it.

What works is to spawn each one separately, communicating with each other. Since we're well geared we've dispensed with the mercs. I target myself if it's his mob and we stay together if we know there's going to be a spawn. If we get our quests out of alignment, we break group to avoid the "running away" phenomenon. LOL The lobster monsters don't seem to be such an issue, group updates work fine there. Go figure. Subaltern (talk) 05:48, December 8, 2017 (UTC)