Tradeskill Events

While crafting, there are non standard "events" that popup for you to counter with your tradeskill arts. These are very special and VERY rare

Common info

 * There are no special events for the Alternate-Art (Cross-Discipline) skills.
 * These events use the regular crafting icons, but display a unique name. To counter them, use an Art with the same icon.
 * These events have a audible indicator when they have happened, countered or not. It’s a drum roll, or “the rumbling noise of the ward spell being cast.”
 * These events have a visual effect much like the ward particle effect when they have happened, countered or not. On failure it is a red particle effect.  See the individual events below for success effect colors.

Insight

 * Name based on the 20+ profession that uses the skillset you are using during that craft (regardless of the level). ie, if your making a L9 furniture craft, furniture=sculpting=carpenter=carpenter's insight
 * Sculpting->Carpenter's
 * Artistry->Provisioner's
 * Fletching->Woodworker's
 * Metalworking->Weaponsmith's
 * Metal Shaping->Armorer's
 * Tailoring->Tailor's
 * Chemistry->Alchemist's
 * Artificing->Jeweler's
 * Scribing->Sage's
 * Countering this event gives +150 progress and +150 durability to the item you’re making. It also gives you an 8-minute buff that increases your crafting technique by 25.
 * Benefit: This is very useful for crafters preparing for a tricky combine. For example, you may warm up by creating some components that trigger a Technique Buff, so that your final product will take advantage of this handy skill bonus.
 * Failing to counter this event gives +150 progress and +150 durability to the item you’re making.
 * Successfully countering this event will result in a purple particle effect followed by a ward-like effect for the duration of the buff.

Flawless
•Successfully counting this event will result in a green particle effect.
 * naming based on the craft also
 * ie, for provisioner: "Flawless Seasoning"
 * Countering this event will cause the item you’re currently making to instantly become pristine by adding +1000 progress and +1000 durability. It also causes no components to be consumed in the production of the item.
 * Benefit: Think of this as being like a critical hit for tradeskillers. An instant pristine item! And you were so efficient you have enough supplies to make another!
 * Failing to counter this event gives +350 progress and +350 durability to the item you’re making.

Favor of Innovation

 * This ultra rare is based off the skillset you are using on the current recipe (NOT station) ''see insight for list)
 * Countering this event will cause the item you’re currently making to instantly become pristine by adding +1000 progress and +1000 durability.
 * Benefit: Think of this event as the gods of Innovation bestowing favor upon you for your skill and ingenuity. Not only do you get a pristine item, but a valuable harvested component as well!
 * Failing to counter this event gives +500 progress and +500 durability to the item you’re making.


 * It also provides the crafter a rare harvested item appropriate to their level range and profession.
 * Alchemist: Precious Metal
 * Sage: Precious Metal
 * Carpenter: Wood
 * Provisioner: Root
 * Armorer: Ore
 * Tailor: Pelt
 * Weaponsmith: Ore
 * Jeweler: Precious Gem
 * Woodworker: Wood


 * Successfully countering this event will result in a rainbow-colored particle effect.
 * Note from Frizznik, former Tradeskill Developer, who introduced these events: ‘When I tell you that this event is ultra rare, I am not kidding. If two people, one harvesting, and one back to back tradeskilling, were in a race to get the ebon cluster? The harvester would win.’