User talk:SwordMage

Timelines and Their History at EQ2i
One of the big strengths of EQ2i is its clear ability to follow linear quest lines through to their completion as Sony intended them to be done (that is, in the order intended). Assuming all is right with Sony's order, all should be right with our timelines. This wasn't always the case. Sony didn't always do linear quest lines. But EQ2i has almost always used them because that was *our* strenght in the beginning.

It's common now, but it wasn't. Early in in EQ2, quests were scattered higgldy-piggdly all over Antonica and creation. But now it's *very* clear how they want people to progress through the zones, at least the starting zones, and that's some incredible work on Sony's part. We have always tried to reflect that with our timelines and the series of quests within them (even when Sony didn't). But you've rightly identified that there's a point where they break down.

Our compromise, as you're seeing in the districts quests you're adding for the Ruins and other places, is to add a special section like "Other Quests" or even the dreaded "Miscellaneous" heading. But for any *clear* grouping of quests, even if they're not linear, we'd prefer a more precise heading such as "Mushroom Toon Series" or "Crossroads Bob Series", with the use of bullets instead of of numbered lists, to avoid any confusion over the order.

I think you've been doing a fine job. If you see something that needs updating, have at it. We can always tweak things later. And we'll try not to do it while you're actively working on a section. Also, if you ever need us, we're just a talk page or irc chat away. :)--Kodia 23:19, 28 October 2007 (UTC)