Stormhold (Server)

Stormhold is a time-locked expansion Player vs. Environment (PvE) server. The time-locked expansion servers were introduced in the summer of 2015 to provide players with a fresh start and slow progression through the game's content. The PvP time-locked server is Deathtoll (Server).

About Time-Locked Servers

 * Time-locked servers differ from all other servers in that players get to choose when content from the expansions unlocks by a vote. As of the launch of these servers, the vote is held in-game in the form of a mailed poll.
 * The time-locked servers are only accessible to players with a (paid) Gold Membership.
 * These are not pure legacy servers with all old rulesets in place; rather they offer an experience similar to "vanilla" EQ2. For example there are no "corpse runs" and no crafting subcomponents. Instead, there are no features like Battlegrounds, no veterans bonuses, and mounts have the old speed limitations. The intent is to offer a slow progression through old content for those who have a nostalgia about older content and zone or those who missed it the first time that want to experience it as it is released to the whole server.

Content Limitations to Unlock

 * Exp01: Desert of Flames, Adventure, Tradeskill and Guild Level raised to 60, Guild Level Cap Increased to 60
 * Exp02: Kingdom of Sky, Adventure, Tradeskill and Guild Level raised to 70, Alternate Advancement Subclass Window unlocked with a 50 AA cap, Guild Level Cap Increased to 70
 * Exp03: Echoes of Faydwer, AA Class Tree Unlocked, AA Cap is Raised to 100, Tinkering, Transmuting, and Adorning Unlocked
 * Exp04: Rise of Kunark, Adventure, Tradeskill and Guild Level raised to 80, AA Cap is Raised to 140, Guild Level Cap Increased to 80, Guild Halls
 * Exp05: The Shadow Odyssey, AA Shadows Tree Unlocked, AA Cap is Raised to 200
 * Exp06: Sentinel's Fate, Adventure, Tradeskill and Guild Level raised to 90, AA Cap is Raised to 250, Guild Level Cap Increased to 90
 * Exp07: Destiny of Velious, Adventure, Tradeskill and Guild Level raised to 92, AA Heroic Tree Unlocked, AA Cap is Raised to 300, Flying, Leaping and Gliding Mounts
 * Exp08: Age of Discovery, AA Cap is Raised to 320, Mercenaries, Apprentices, Reforging
 * Exp09: Chains of Eternity, Adventure, Tradeskill and Guild Level raised to 95, Prestige Window Unlocked, Guild Level Cap Increased to 95
 * Exp10: Tears of Veeshan, AA Dragon Tree Unlocked, AA Cap is Raised to 350
 * Exp11: Altar of Malice, Adventure, Tradeskill and Guild Level raised to 100, Prestige Class Tree is Unlocked, Guild Level Cap Increased to 100, Legendary, Fabled and Mythical crits

Time-Locked Differences in Detail
All TLE Servers
 * Only All Access Members will be able to create characters and log into the TLE-Servers.
 * There will only be ground mounts and they will have reduced ground speed. The highest mount speed on these servers is set at 29%.
 * A new queue system for logging into the servers
 * Content will be locked to classic EverQuest 2. Starting areas are Outpost of the Overlord and Queen’s Colony.
 * No Veteran Rewards or Veteran experience bonus.
 * No Recruit a Friend
 * No /claims. Anything you could claim on your normal accounts will not be available on the new TLE-Servers
 * Loyalty System and daily quests are locked to Chains of Eternity expansion.
 * Legendary, Fabled and Mythical crits will be locked to Altar of Malice Expansion.
 * No dungeon finder
 * Level agnostic dungeons will be locked to an undetermined expansion feature.
 * All races are playable at launch. Players still need to purchase races they don’t own if they’d like to play Aerakyn and Freeblood.
 * Beastlords are locked to Age of Discovery and Channeler’s are locked to Tears of Veeshan expansions.
 * Re-forging, Mercenaries, and Tradeskill apprentices will be locked to Age of Discovery.
 * Mercenaries may or may not return to PvP, this will most likely become a poll in the future.
 * Guidhalls and their amenities will be locked to a undetermined expansion. We are still considering this.
 * No prestige home portal or home UI will be available.
 * Marketplace will be highly restricted and polls will be done to determine what will be available. Experience potions will NOT be available at launch, but we will be adding them in later.
 * Experience penalty will be returned to launch levels of experience gain
 * Dropped coin has been returned to launch levels of coin gain.
 * Adventure packs are linked to the expansion after they were launched.

Guilds
Put a link to your guilds website here!

Characters
If you are a resident of this server, please feel free to add your Guild and Player Name to the sections, below!

Events
Visit Player Events for a guide to creating and running events in-game.

Info Source
The info on this page was adapted from two official Daybreak announcements:
 * The TLE (Time-locked expansion) server announcement
 * The official TLE FAQ at launch